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nignag [31]
3 years ago
9

I will mark you Brainliest if you could guess how old i am :3

Computers and Technology
1 answer:
ra1l [238]3 years ago
6 0

Answer:

you are 17

Explanation:

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Create a simple JavaScript calculator.
Gre4nikov [31]

Answer: edit out anything you dont need

<!DOCTYPE html>  

<html lang = "en">  

<head>  

<title> JavaScript Calculator </title>  

 

<style>  

h1 {  

   text-align: center;  

   padding: 23px;  

   background-color: skyblue;  

   color: white;  

   }  

 

#clear{  

width: 270px;  

border: 3px solid gray;  

   border-radius: 3px;  

   padding: 20px;  

   background-color: red;  

}  

 

.formstyle  

{  

width: 300px;  

height: 530px;  

margin: auto;  

border: 3px solid skyblue;  

border-radius: 5px;  

padding: 20px;  

}  

 

 

 

input  

{  

width: 20px;  

background-color: green;  

color: white;  

border: 3px solid gray;  

   border-radius: 5px;  

   padding: 26px;  

   margin: 5px;  

   font-size: 15px;  

}  

 

 

#calc{  

width: 250px;  

border: 5px solid black;  

   border-radius: 3px;  

   padding: 20px;  

   margin: auto;  

}  

 

</style>  

 

</head>  

<body>  

<h1> Calculator Program in JavaScript </h1>  

<div class= "formstyle">  

<form name = "form1">  

     

   <!-- This input box shows the button pressed by the user in calculator. -->  

 <input id = "calc" type ="text" name = "answer"> <br> <br>  

 <!-- Display the calculator button on the screen. -->  

 <!-- onclick() function display the number prsses by the user. -->  

 <input type = "button" value = "1" onclick = "form1.answer.value += '1' ">  

 <input type = "button" value = "2" onclick = "form1.answer.value += '2' ">  

 <input type = "button" value = "3" onclick = "form1.answer.value += '3' ">  

  <input type = "button" value = "+" onclick = "form1.answer.value += '+' ">  

 <br> <br>  

   

 <input type = "button" value = "4" onclick = "form1.answer.value += '4' ">  

 <input type = "button" value = "5" onclick = "form1.answer.value += '5' ">  

 <input type = "button" value = "6" onclick = "form1.answer.value += '6' ">  

 <input type = "button" value = "-" onclick = "form1.answer.value += '-' ">  

 <br> <br>  

   

 <input type = "button" value = "7" onclick = "form1.answer.value += '7' ">  

 <input type = "button" value = "8" onclick = "form1.answer.value += '8' ">  

 <input type = "button" value = "9" onclick = "form1.answer.value += '9' ">  

 <input type = "button" value = "*" onclick = "form1.answer.value += '*' ">  

 <br> <br>  

   

   

 <input type = "button" value = "/" onclick = "form1.answer.value += '/' ">  

 <input type = "button" value = "0" onclick = "form1.answer.value += '0' ">  

   <input type = "button" value = "." onclick = "form1.answer.value += '.' ">  

   <!-- When we click on the '=' button, the onclick() shows the sum results on the calculator screen. -->  

 <input type = "button" value = "=" onclick = "form1.answer.value = eval(form1.answer.value) ">  

 <br>  

 <!-- Display the Cancel button and erase all data entered by the user. -->  

 <input type = "button" value = "Clear All" onclick = "form1.answer.value = ' ' " id= "clear" >  

 <br>  

   

</form>  

</div>  

</body>  

</html>  

Explanation:

3 0
3 years ago
Select the correct answer from each drop-down menu. Which two factors do ergonomic principles consider a part of a job? Ergonomi
Rudiy27

Answer:mental stress

Explanation:

4 0
3 years ago
Javascript or java? which one is better?
kifflom [539]
See, one is more or less a toy, designed for writing small pieces of code and traditionally used and abused by inexperienced programmers. 

The other is a scripting language for web browsers. Sorry about my limited knowledge.
3 0
3 years ago
Read 2 more answers
Gps receivers are commonly used by individuals to determine their geographic location while hiking and to obtain driving directi
soldier1979 [14.2K]
I think it is true also.
7 0
3 years ago
Write the definition of a void function that takes as input an integer and outputs two times the number if it is even; otherwise
KatRina [158]

Answer:

Written in C++

void number(int n){

if(n%2 == 0)

cout<<2 * n;

else

cout<<5 * n;

}

Explanation:

The programming language is not stated.

However, I answered using C++

This line defines the function as void

void number(int n){

This line checks if the number is even

if(n%2 == 0)

If yes, it doubles the number and prints the output

cout<<2 * n;

If otherwise,

else

It multiplies the number by 5 and prints the output

cout<<5 * n;

}

To call the function from main, use:

number(n);

Note than n must be declared as integer

See attachment

Download cpp
6 0
3 years ago
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