Answer:
Check the explanation
Explanation:
public static int countMatching(String s, char c) {
int count = 0;
for (int i = 0; i < s.length(); i++) {
if (s.charAt(i) == c)
++count;
}
return count;
}
Method in a complete Java program
public class FizzBuzz {
/* sample run:
* z appears 2 time(s) in FIZZbuzz
*/
public static void main(String[] args) {
String s = "FIZZbuzz";
char c = 'z';
int count = countMatching(s, c);
System.out.printf("%c appears %d time(s) in %s%n", c, count, s);
}
// Put your countMatching() method here:
public static int countMatching(String s, char c) {
int count = 0;
for (int i = 0; i < s.length(); i++) {
if (s.charAt(i) == c)
++count;
}
return count;
}
}
z appears 2 time(s) in FIZZbuzz Process finished with exit code
A lot of things are in a computer there a motherboard, A cpu, A hard drive etc. A motherboard is the computer system bascilly its the heart for a computer. The cpu is the the brain of a computer it controls on your computer and keeps it going good. finally a hard rive is the memory of your computer it stores all the data including files, photos, etc
Answer:
Modify
Explanation:
When people like your family or friends can access a computer, then the need to have permissions would certainly come in handy. There are six basic types of permission one can choose from and the modify option is one of them. It simply grants the holder the ability to read and write files and subfolders and also allows for the deletion of folders and files.
Answer:
True
False
True
False
True
Explanation:
So I'll go through each statement and explain why or why not they're correct.
An object of the ActivationLayer class has a name attribute. So because ActivationLayer is inheriting the BaseLayer and it's calling super().__int__("Activation") it's going to call the BaseLayer.__init__ thus setting a name attribute equal to "Activation" for any ActivationLayer object that is initalized. So this is true
An object of the BaseLayer class has a size attribute. While it is true that FC layer is inheriting from BaseLayer and it has a size attribute, this does nothing to change the BaseLayer class. So any object initialized to a BaseLayer object will only have the instance attribute "self.name". So this is false
print(FCLayer(42)) prints FullyConnectedLayer. So whenever you print an object, it tries to convert the object to a string using the __str__ magic method, but if that wasn't defined it then tries the __repr__ method, which the FCLayer class technically doesn't define, but it inherits it from the BaseLayer class. And since whenever you define an FCLayer object it calls super().__init__ with "FullyConnected", which will then be assigned to the instance variable self.name, it will print "FullyConnectedLayer". So this is true
When creating an object of the ActivationLayer class, the size argument must be given. This is true, because the size is a parameter of the __init__ method of ActivationLayer, it is not an optional parameter, and is something that must be passed otherwise an error will be raised. So this is false
When creating an object of the BaseLayer class, the name argument must be given. This is not true, because name is a default argument. This means if you do not pass an argument for name, then name will equal an empty string
Flip bit position 5 to accomplish this. This maps to hex value 0x20, where the least significant bit is assumed to be at position 0.
Example: ascii "A" = 0x41, "a" = 0x61. 0x41 xor 0x61 = 0x20.
You would implement a flip function by XOR'ing the character value with 0x20.