Step-by-step explanation:

Answer:
50% because 0.05 is 5% :)
Answer:
Just use long subtraction by expanding the decimal places of the whole number. This is done by adding a point, and enough zeros to it to match the number of decimal digits in the other number (digits after the decimal point).
12345678
i.e: 5 - 2.48374827, 2.48374827 has 8 decimal digits, so add 8 zeros after the point.
=
1 1 1 1 1 1 1
5.00000000
-
2.48374827
_______________
2.51625173
7 + 3 = <u>1</u>0, 7 + 2 + <u>1</u> = <u>1</u>0, 8 + 1 + <u>1</u>= <u>1</u>0, 5 + 4 + <u>1</u> = <u>1</u>0, 2 + 7 + <u>1</u> = <u>1</u>0, 3 + 6 + <u>1</u> = <u>1</u>0, 1 + 8 + <u>1</u> = <u>1</u>0, 5 + 4 + <u>1</u> = <u>1</u>0, 2 + 2 + <u>1</u> = <u>5</u><u> </u><u>:</u><u> </u>5.00000000
This is basically borrowing a group of 10s which are the same as 1s in the next decimal place up.
For each digit except the first to the right, let 10 subtract that number from it and minus 1 since the 1 is carried over.
Answer:
Attached is the sketch
X-axis intersections:
(-3,0)
(0,0)
(1,0)
Points of inflection:
(-1,319,-2.881) Concave upward
(0.569,1.041) Concave downward
Step-by-step explanation:
Desmos (I'm not allowed to post the link, pls search it up) is a great help for these type of problems!
I think is 4000 because when it's sad 1 singnificant figure you have to round the first name which 4