To ensure they're translated properly on other operating systems.
Hi!
The answer is True.
Angular displacement is defined as the angle an object travels through, in a circular path, or in other terms -rotation.
Translation is a type of geometric transformation which results in the motion of each point on an object in a particular direction by the same distance. An object moving without rotation is said to have a movement known as translation.
Hope this helps!
Answer:
The typedef struct is as follows:
typedef struct jumper_t {
char name[16];
double tries[N_TRIES];
double best_jump;
double deviation;
} jumper_t;
The declaration of jlist is:
jumper_t jlist[10];
Explanation:
This defines the typedef structure
typedef struct jumper_t {
The following declares the variables as stated in the question
<em> char name[16];
</em>
<em> double tries[N_TRIES];
</em>
<em> double best_jump;
</em>
<em> double deviation;
</em>
}
This ends the typedef definition
jumper_t;
(b) The declaration of array jlist is:
jumper_t jlist[10];
It D because I hade this too so it is D
The item that you would most likely to keep in a database is a Payroll record. Payroll records are numbers and inputs/outputs of employees of a certain company. Numbers are easier to manipulate and easier to manage than statements, letters and addresses that are basically letters.