Answer:
Multiply vector c by the scalar -1/2.
Step-by-step explanation:
Look at vector c.
It has an x component of 4 and a y component of 4.
You can write vector c as a sum of its components using unit vectors in the x direction (i) and in the y direction (j).
c = 4i + 4j
Now look at vector d, and write it also as a sum of its x and y components.
d = -2i - 2j
Now ask yourself, what operation do I do to 4 to end up with -2?
One answer is to multiply 4 by -1/2.
d = (-1/2)c = (-1/2)(4i) + (-1/2)(4j) = -2i - 2j
That worked. By multiplying vector c by the scalar -1/2, you end up with vector d.
Answer: D
Step-by-step explanation:
Answer: 13,I
Step-by-step explanation:
set the 3 number is 3/5, x,y
product of them
3 /5 xy = 7:6
xy = 7:6 x 5 /3
Xy = 13
So the two number is 13, 1
Step-by-step explanation: hope this helped, Meow!
Answer:
16% is 4/25 15% is 3/20 14% is 7/50 13% is 13/100 12% is 3/25 11% is 11/100 10% is 1/10 9% is 9/100 8% is 2/25 7% is 7/100 6% is 3/50 5% is 1/20 4% is 1/25 3% is 3/100 2% is 1/50 and 1% is 1/100
Step-by-step explanation:
If you want to find a percent you have to put that number over 100 so say I was looking for 20% you would put 20/100 then you would reduce by dividing if they can and both can be divided by two so it would then be 10/50 then those can be divided by 10 so it would be 1/5
Answer:
The Answer is 1 X-intercept, it intercepts at (24,0)
Step-by-step explanation: