<h3>
Answer: (2, 3)</h3>
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Explanation:
1/4 = 0.25 is the scale factor
Multiply this with each coordinate of the given point
0.25*8 = 2 is the new x coordinate
0.25*12 = 3 is the new y coordinate
So (8,12) moves to (2,3) after applying the dilation
The scale factor k makes 0 < k < 1 true, so the point is closer to the origin after applying the dilation.
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Side note: this trick of multiplying the scale factor by each coordinate only works if the dilation is centered at the origin. For any other center, you'll need to apply a translation first, dilate, then translate back again.
<span>f(x) = ax2+bx+c, is quadratic equation
</span><span>function opening downward if the a<0,
</span><span>kf(x) = -x², a= -1<0
so the answer is </span><span>B.kf(x) </span><span>
</span>
26: <span>-90 / 5 = -18
25: </span><span>-2 / 5 = -0.4
24: </span><span>-5 / 5 = -1</span>
The answer is 6.875 ish. not exact
Answer:
18 plastic propellers, 18 Bug Antenna, 24 moose antlers,
Step-by-step explanation:
When we multiply our total sum of 60 by certain decimal values by converting the factions to decimals we can get each type of hats count.
1/3 works out to be 0.30
60×0.3 = 18
2/5 works out to be 0.40
60×0.4 = 24
To find out the remaining amount that is plastic propellers you subtract the added hats and the total value.
60 - (18 + 24)
60 - 42
18