Client/Server and Peer-to-Peer networks are the two major network architecture models in use today. They each have advantages and disadvantages that can be used to benefit a particular outcome.
Briefly, the client/server model relates to one or many client performing relatively simple requests, which are then executed by a server. The server is performing more complex tasks, and often interacting with many clients simultaneously. Examples of client/server models include most websites, including the Brainly page you are running right this instant. Your web browser is acting as a client, and the Brainly.com website is running as a web server. It receives simple requests or information from your browser, such as clicking on a question or text typed by your keyboard, and then acts on this information by consulting a database, returning values, or returning a whole new web page to your browser. The client/server model is very powerful in business as it allows powerful and secure server-side processing and relatively simple clients. Office 365 that runs all microsoft office suites such as word and excel in a web browser on 'the cloud' is an example of a highly sophisticated client/server architecture.
By contrast, peer-to-peer networks are a distributed architecture of equals. Instead of a simple client and complex server, all clients are equals and link together to form nodes on a distributed network. There is no central control (server) and each node acts as a client and server to other nodes. This is also an extremely powerful network; as there is no central control it is difficult to shut down a peer-to-peer network. Taking out one node will not break the network in comparison to the client/server architecture where if the server goes down, services halt. Prime examples of famous peer-to-peer networks are the Bitcoin network and similar cryptographic currency networks, and music and file sharing networks such as Torrents. The torrent tracker websites are client/server however once a torrent is loaded into a torrent downloading application, the file is collectively downloaded from hundreds of 'peers' across the world as part of the torrent peer-to-peer network.
Whenever honestly , what subject is this for?
No. The computer dose not understand what you are attempting to do, therefore it will not understand how to check for logic errors. The compiler will only check for syntax errors.
Answer:
The answer is "Option C".
Explanation:The packet includes clients and modifies information both of these are often referred to as the payload. To achieve payload data by monitor data to get the control signals. It is a unit that will be an information material consisting of a specific network path into such a single packet and web browser transmissions and other types of networks will be used in the IP transmissions, in this, the data packet may arrive in out of order, and the wrong choice can be defined as follows:
- In choice A, when the connection is good so, all the data is sent on the computer, that's why it is incorrect.
- In choice B, It is wrong because it can't send back to the server.
- In choice D, It can't be sent in order, that's why it is wrong.
The answer is C: In ocean trenches.
Since the deepest part of the ocean lies in the Mariana Trench.
I hope this answered your question! :D