Answer:
one is for structure, two is for being able to move around, and three is to cover joints or sum like that
Step-by-step explanation:
Answer:
1. Q1=7 Q3=12 IQR=5
2. Q1=8 Q3=33 IQR=25
3. Q1=4.5 Q3=10 IQR=5.5
Step-by-step explanation:
hope this helps have a good day or night
The rule to remember about generating the perpendicular family to a line is we swap the coefficients on and x and y, remembering to negate one of them. Then the constant is set directly from the intersecting point.
So we have
y = 3x + 2
-3x + 1y = 2
Swapping and negating gets the perpendiculars; the constant is as yet undetermined.
1x + 3y = constant
Since we want to go through (0,2), we could have just written
x + 3y = 0 + 3(2) = 6
3y = -x + 6
y = (-1/3) x + 2
Third choice