I guess the correct answer is Unethical
Green Hybrid Auto Corporation pays its executives an excessive amount relative to what lower-level employees at the company receive and to what executives at competitive companies are paid. Green Hybrid's pay scale is most likely to be challenged as unethical.
The demand for his hot dogs will decrease. This is because Andrea is selling things at a better price than Jeff, and Mark and his friends would probably like to try something different than hot dogs.
The normal rate of return on equity capital is also known as the opportunity cost of capital
- Talking too little in the first team sessions is a common error made by managers and team leaders.
- Everyone makes mistakes, but managers and leaders are more likely than others to do so. These include misinterpreting your role, providing poor feedback, being very "hands-off," and inadequate delegation.
- It is true that committing a mistake might provide an opportunity for learning. However, taking the effort to understand how to spot and avoid frequent errors will help you become successful and productive while also earning the respect of your team.
Which seven traits must leaders avoid in order to be successful?
7 Characteristics No Leader Should Possess
- The propensity for micromanagement.
- Absence of excitement or optimism.
- Opposition to novel concepts.
- Make use of fear as a motivator.
- Failure to appreciate work well done.
- They don't express their expectations in a clear manner.
- Emotional intelligence is lacking.
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Based on historical perspective, the age range of the early game designers is between <u>40 to 60years old.</u><u> </u>Also, the gender for which the games were being designed is <u>male</u>.
<h3>History of Game Designs.</h3>
The history of game designs can be traced to William Higinbotham, a Physicist who created the first video game in 1958 at the age of 48 years.
William Higinbotham created the first video game during the Brookhaven annual visitors day to lighten the exhibition show.
The video game he created was tennis, known as "Tennis for Two," and the men in attendance played it.
Hence, in this case, it is concluded that the game designers were <u>men</u>, and they are in the age range of <u>40 to 60 years</u>.
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