Answer:
Explanation:
<h3>for average velocity we use this formula V Vavg =V1+V2<u>
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<u>2</u></h3>
A concave is when the bump is pressed downwards; So if the image has a downward hole, then it's concave. If it's pressed upwards like a hill or mountain, then it's convex.
Answer:
Make a graph for better visual representation.
Explanation:
Presenting data like that would require someone to see the increase. The best way would be a graph to be shown, to really show the impact by the line going up in the graph.
Answer:
Velocity(v) = frequency(f) × wavelength
f = 0.3165
Wavelength = 2×length(L)
L = 157cm
Convert the length in centimetres to metre = 1.57m
v = 2×1.57 × 0.3165
v = 0.99m/s
Approx. 1m/s
Explanation:
The velocity of a wave is the product of its frequency and it's wavelength. The frequency is already known. The wavelength is the distance between two successive wave crests which is formed by sloshing water back and forth in the bath tub. Sloshing water to one end of the tub will produce a wave crest first at that end then the other completing a cycle. The wavelength will be twice the length of the bath tub as it is the distance that both crests are formed.
Wave crest is the highest point of a wave, and in this case is where the water rises to a high point in the bath tub