Suppose that you have the following definitions:struct time Type struct tourTypen the variable destination of type your type are tourType input(){cout<<"Enter the city, distance and time in hr and min"<>destination.city name;
<h3>What is C++ statements?</h3>
Expression statements. These statements examine an expression for its aspect outcomes or for its go-back value. Null statements. These statements may be supplied in which a declaration is needed with the aid of using the C++ syntax however in which no motion is to be taken.
- #include
- #include
- the use of namespace std;
- struct timeType
- ;
- struct tourType
- ;
- tourType destination;
- tourType input(){
- cout<<"Enter the city, distance and time in hr and min"<>destination.cityName;
- cin>>destination.distance;
- cin>>destination.travelTime.hr;
- cin>>destination.travelTime.min;
- go back destination;
- }
- void display()cityName;
- d.distance = t->distance;
- d.travelTime.hr = t->travelTime.hr;
- d.travelTime.min = t->travelTime.min;">
- int main().
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Answer:
Behaviour
Style
Structure
Explanation:
Above are the three primary separation of concerns for a web application at client side.
Structure --> we can define the structure of the application at client side using HTML
style-->style is used to give some styling information like font,color,headings so on at client side .In general we use CSS to do this at client side
Behaviour--> it actually defines the functionality of the elements at client side like when we click button what it should do.We will use JavaScript to define the behaviours at client side
Answer:
so that their username will still be used and so the can renember the username
Explanation:
that is why
Answer:
A.O(1)
Explanation:
In the implementation of queue by using linked chain the performance of the enqueue operation is O(1).We have to maintain two pointers one head and the other tailand for enqueue operation we have to insert element to the next of the tail and then make that element tail.Which takes O(1) time.
<span>Change "move only through matter" to "move through space and matter."</span>