Answer:
#include <iostream>
using namespace std;
void PrintPopcornTime (int bagOunces){
if (bagOunces < 2){
cout << "Too small"<<endl;
}
else if (bagOunces > 10){
cout << "Too large"<<endl;
}
else{
cout << bagOunces*6 <<" seconds"<<endl;
}
}
int main(){
PrintPopcornTime(7);
return 0;
}
Explanation:
Create a function called PrintPopcornTime that takes one parameter, bagOunces
Check the bagOunces using if-else structure. If it is smaller than 2, print "Too small". If it is greater than 10, print "Too large". Otherwise, calculate and print 6*bagOunces followed by " seconds".
Call the function in the main function with parameter 7. Since 7 is not smaller than 2 or not greater than 10, "42 seconds" will be printed.
Answer:
I think that the answer is A
Individual or other words user and attackers
Answer:
Construct 2 is a very intuitive drag and drop for creating 2D games. The learning curve is super fast, and the interface looks a lot like Microsoft products, so it makes it an ideal tool for PC users who have never looked at a game engine before
Explanation: