Answer:
Step-by-step explanation:
Let's use the addition/elimination method to solve this. If we multiply the first equation through by -1 we can eliminate the x terms. Doing that gives us:
-x + 3y = 3
x + 3y = 9
The x's subtract each other away leaving us with
6y = 12 so
y = 2.
Now we will plug in 2 for y in either of the original equations to solve for x:
x + 3(2) = 9 and
x + 6 = 9 so
x = 3
The coordinate for the solution is (3, 2) or x = 3, y = 2
The second choice down is the one you want.
105.9965:700 is what I worked out. Hope it's right.
Square Perimeter = 4(4x-1)
Rectangle Perimeter = 2(2x+1) + 2(x+2)
Square Perimeter = Rectangle Perimeter
4(4x-1) = 2(2x+1) + 2(x+2)
16x - 4 = 4x + 2 + 2x + 4
16x - 4 = 6x + 6
-6x +4 -6x +4
10x = 10
x = 1
There is no transformations map. Where is the map?
Answer:

Step-by-step explanation:
The total number of squares is 36, and only 6 of them are shaded therefore, the remaining 30 are not shaded. The probability that a randomly selected square is not shaded would therefore be:
