Answer:
y = 3 x - 4
Step-by-step explanation:
Answer:
The graph would need to go through the coordinates (0, 1) and (8, 1) instead of (1, 0) and (1, 8); we would plot the population on the y (dependent) axis and time on the x (independent) axis.
Answer:
∠G, ∠HGI, ∠IGH
Step-by-step explanation:
» <u>Concepts</u>
To name an angle, you MUST include the vertex either in the middle or have it standing by itself. To clarify, you can either call this angle ∠G, ∠HGI, or ∠IGH because they all include the vertex, G, in the middle or by itself. You put ∠HIG, which is incorrect because the vertex <u>is not </u><u>I</u>.
<u></u>
100%/x%=80/20
(100/x)*x=(80/20)*x - we multiply both sides of the equation by x
100=4*x - we divide both sides of the equation by (4) to get x
100/4=x
25=x
x=25