3x^4y^2 + 12x^2y^3 + 6x^3y^4
GCF = 3x^2y^2
To answer this problem we have to have a <span>Standard Normal Distribution table because we need to look up z scores. Then we use this equation
</span><span>z = (value - mean)/(standard deviation) = (250-200)/20 = 2.5.
</span><span>
The z score is then 2.5 </span>If so, look up z=2.5 on the left edge then you then determine from the table what the area to the left of that is.
<span>
Here are the conditions:
</span><span>p(z>2.5)=1
p(z<2.5)=.621
1-.621= .379
100-37.9= 62.1</span><span>
Given that, we should go with </span><span>.621%.</span>
so.. to get every angle, simply plug in 10 for "x" for each.
Answer:
Hey there!
Velocity is a vector, not a scalar because it also has direction.
Let me know if this helps :)
Answer:
The length = 35 ; The width = 12
Step-by-step explanation:
Perimeter = 2L + 2W
Length = x
Width = x - 23
94 = 2(x) + 2(x - 23)
94 = 2x + 2x - 46
94 = 4x - 46
94 + 46 = 4x
140 = 4x
140/4 = x
35 = x The length = 35; The width = (35 - 23) = 12