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I think C is correct I looked into some Python and that would seam like the most logical answer
The three default components listed in the inspector view of a terrain assets are: Terrain, Terrian Collider and Texture.
So the answer is Transform.
If you use the Move tool then click and drag an object while holding CTRL and Shift at the same time, it will snap the object to intersection points of the Collider; allowing stacking of objects automatically.
So the answer is Stack objects automatically.
Answer:
Top down design
Explanation:
Top-down design is an approach that is used to break down the problem into the smaller subpart so that it can be manageable into more clear form.
C programming is the example of a top-down approach while C++ is the example of the bottom-up approach.
The advantages of the top-down design approach are:
1) easy to manage
2) easy to find the error
3) easy to debug