Answer:
44.2%
Step-by-step explanation:
Rate of discount = (difference in prices / original price) x 100
Difference in price = $1299 - $725 = $574
Original price = $1299
($574 / $1299) x 100 = 44.187837%
the tenth is the first number after the decimal place. To convert to the nearest tenth, look at the number after the tenth (the hundredth). If the number is greater or equal to 5, add 1 to the tenth figure. If this is not the case, add zero
the hundredth figure is 8, which is greater than 5. 1 would be added to the tenth figure.
So it becomes 44.2%
Answer:
10
Step-by-step explanation:
The first thing to do would be to find how many 1/4 cups are in the 1 cup. Divide 1 by 1/4 and you'd get 4.
Just multiply 2 1/2 by 4 and you get 10
(x+4)+(x+4)
2(x+2(2)) the (2) would be the exponent for 2 in the second one.
Check the picture below.

so the object hits the ground when h(x) = 0, hmmm how long did it take to hit the ground the first time anyway?

now, we know the 2nd time around it hit the ground, h(x) = 0, but it took less time, it took 0.5 or 1/2 second less, well, the first time it took 3/2, if we subtract 1/2 from it, we get 3/2 - 1/2 = 2/2 = 1, so it took only 1 second this time then, meaning x = 1.
![\bf ~~~~~~\textit{initial velocity in feet} \\\\ h(x) = -16x^2+v_ox+h_o \quad \begin{cases} v_o=\textit{initial velocity}&0\\ \qquad \textit{of the object}\\ h_o=\textit{initial height}&\\ \qquad \textit{of the object}\\ h=\textit{object's height}&0\\ \qquad \textit{at "t" seconds}\\ x=\textit{seconds}&1 \end{cases} \\\\\\ 0=-16(1)^2+0x+h_o\implies 0=-16+h_o\implies 16=h_o \\\\[-0.35em] ~\dotfill\\\\ ~\hfill h(x) = -16x^2+16~\hfill](https://tex.z-dn.net/?f=%5Cbf%20~~~~~~%5Ctextit%7Binitial%20velocity%20in%20feet%7D%20%5C%5C%5C%5C%20h%28x%29%20%3D%20-16x%5E2%2Bv_ox%2Bh_o%20%5Cquad%20%5Cbegin%7Bcases%7D%20v_o%3D%5Ctextit%7Binitial%20velocity%7D%260%5C%5C%20%5Cqquad%20%5Ctextit%7Bof%20the%20object%7D%5C%5C%20h_o%3D%5Ctextit%7Binitial%20height%7D%26%5C%5C%20%5Cqquad%20%5Ctextit%7Bof%20the%20object%7D%5C%5C%20h%3D%5Ctextit%7Bobject%27s%20height%7D%260%5C%5C%20%5Cqquad%20%5Ctextit%7Bat%20%22t%22%20seconds%7D%5C%5C%20x%3D%5Ctextit%7Bseconds%7D%261%20%5Cend%7Bcases%7D%20%5C%5C%5C%5C%5C%5C%200%3D-16%281%29%5E2%2B0x%2Bh_o%5Cimplies%200%3D-16%2Bh_o%5Cimplies%2016%3Dh_o%20%5C%5C%5C%5C%5B-0.35em%5D%20~%5Cdotfill%5C%5C%5C%5C%20~%5Chfill%20h%28x%29%20%3D%20-16x%5E2%2B16~%5Chfill)
quick info:
in case you're wondering what's that pesky -16x² doing there, is gravity's pull in ft/s².
Answer:
35
Step-by-step explanation:
23,125/185= 125
125-90 = 35