D. Computer game designer.
They'e use geometry mostly in graphics.
"Isometric Graphic Design can be used to create an object that appears to be 3D, but is not. Isometric projection is the process of tilting a certain axis to change the angle at which an object is viewed."
John didn't check his work.
The appropriate transformation rule is (x -4, y-7).
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John's signs were in error.
You need to attach the page in order for us to solve the questions on the page
Answer:
i dont know tbh
Step-by-step explanation:
good luck
Answer: A vertical line from (-5 , 4 ) to (5 , 4)
Step-by-step explanation: The y axis is the vertical one. Go up 4 and draw a line connecting all the points with 4 in the coordinates.
Hope that helps :)