News and certain sources that are popular have a monopoly or mediaopoly. They report one same side and do not show the other side of the story. This means that they are perhaps lying or covering something up to a whole world.
Many public figures defend the correlation between the access to violence in media sources and real-world violence and aggression. Back in the 5th century B.C , even Plato worried about the possible effects of violence and that violent themes in plays would have in society. Nowadays, some scholars speculate that some fans of such media may become more aggressive or immoral. Yet, nothing has been proved, and the correlation between violent media and actual violence are still considered inconclusive. <u>Some social scientists who believe in the correspondence of violence and violent media</u>; however, <u>believe that violent media would cause gamers to lose empathy towards the victims displayed in the media and thus more likely to commit acts of violence.</u>
Answer:
<em>significant others </em>
Explanation:
<em>In psychology, </em><em>the term "significant other" is referred to as someone who gives very great importance to a person's well-being or life. It is described as an individual or individuals that possess a strong influence on a person's self-concept. It defined a specific relationship between two different people who share a bond and do not possess a married relation but carry a joint responsibility for oneself and the other.</em>
<em>In reference to the question above, the given statement refers to the "significant others".</em>
<em> </em>
Answer: make himself relatable to the common people.
Explanation: I study history
North Korea
China
USA
Canada