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VARVARA [1.3K]
3 years ago
10

A celebrity blogger you have followed for years advises readers to try a new beauty product. Before purchasing the product, a sa

vvy consumer should (5 points)
accept the blogger knows what she is talking about
recognize the blogger is being paid by a competing beauty company
question if the blogger is qualified to evaluate beauty
assume the blogger is a beauty expert
Computers and Technology
1 answer:
MatroZZZ [7]3 years ago
8 0

Answer:

question if the blogger is qualified to evaluate beauty

Explanation:

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Where does append add the new elements?
ZanzabumX [31]

Answer:

"Option 1: To the end of an array." is the correct answer.

Explanation:

The word "Append" means adding to the end of a document.

Appending means whatever new content is added, it is added at the end of the document or data structure.

Similarly,

Appending an array means adding new elements to the end of the array.

Hence,

"Option 1: To the end of an array." is the correct answer.

7 0
3 years ago
In the context of the box model, what is the difference between a margin and padding
Andrej [43]

Answer:

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3 years ago
How can templates be made available to other users?
Daniel [21]

Answer:

b

Explanation:

4 0
3 years ago
So this is what i use to code and all of that
givi [52]

Answer: yeah!

Explanation:

Have a good day!

5 0
2 years ago
Define a member function PrintAll() for class PetData that prints output as follows. Hint: Make use of the base class' PrintAll(
PilotLPTM [1.2K]

Answer:

Following are the program in the C++ Programming Language.

//set header file

#include <iostream>

//set header file for string

#include <string>

//set namespace

using namespace std;

//define class

class AnimalData

{

//set access modifier

public:

//define function

void SetName(string givenName)

{

//initialize the value of function's argument

fullName = givenName;

};

//define function

void SetAge(int numYears)

{

//initialize the value of function's argument

ageYears = numYears;

};  

//here is the solution

//define function

void PrintAll()

{

//print output with message

cout << "Name: " << fullName<<endl;

//print output with message

cout << "Age: " << ageYears<<endl;

};

//set access modifier

private:

//set integer data type variable

int ageYears;

//set string data type variable

string fullName;

};

//define class and inherit the parent class

class PetData: public AnimalData

{

//set access modifier

public:

//define function

void SetID(int petID)

{

idNum = petID;

};

//override the function for print id

void PrintAll()

{

AnimalData::PrintAll();

cout << "ID: " <<idNum ;

};

//set access modifier

private:

//set integer type variables

int idNum,fullName,ageYears;

};

//define main method

int main()

{

//create object of the child class

PetData userPet;

//call function through object

userPet.SetName("Fluffy");

//call function through object

userPet.SetAge (5);

//call function through object

userPet.SetID (4444);

//call function through object

userPet.PrintAll();

cout << endl;

return 0;

}

<u>Output</u>:

Name: Fluffy

Age: 5

ID: 4444

Explanation:

<u>Following are the description of the program</u>:

  • Set required header file and namespace.
  • Define class 'AnimalData' and inside the class, set integer data type variable 'ageYears', string data type variable 'fullName'.
  1. Then, define function 'SetName()' with string data type argument 'givenName' and initialize the value of argument in the string variable.
  2. Then, define function 'SetAge()' with integer data type argument 'numYears' and initialize the value of the argument in the integer variable.
  3. Define function 'PrintAll()' to print the value of the following variables with message.
  • Define class 'PetData' and inherit the parent class in it, then set integer data type variable 'idNum'.
  1. Then, define function 'SetID()' with integer data type argument 'petID' and initialize the value of the argument in the integer variable.
  2. Override the function 'PrintAll()' to print the value of the following variable with message.

Finally, define main method and create the object of the child class, then call the following functions through the class object.

8 0
3 years ago
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