Answer & Explanation:
FPS Tracker (Frames per second) By Crazyman32. Calculates both server and client by simply dividing the quickest wait time by 1. This is not entirely accurate, but it's the best we can do on Roblox right now.
Answer:
I think you just add all the Bytes together
D.................................
<span>!UML (all of them)
2.Flowchart (more for understanding a real world process of some kind; like a business process)
3.Data model including Bachman (if you don't need to at least understand your data, how it is stored versus a model, i.e., Bachman then you are doing it wrong and your schema could be simplistic)
This is 3 different examples</span>
All of the above is the answer