Answer:
a) ok, heres what u graph, and ur ordered pairs
graph the following points:
(0,0) (1,5) (2,10) (3,15) (4,20) (5,25) (6,30) (7,35), and so on
b) One of the ordered pairs I can use is (1,5). This is beacuse the ordered pair explains that for every video game (x), 5 will be the cost (y).
Based on the exchange rate, at the end of the trade, Lewis will have 31 puppets and 2 puzzles left over while Geppeto will have 158 puzzles and 4 puppets left over.
<h3>What is the exchange rate of puzzles for puppets?</h3>
The exchange rate of puzzles for puppets is 3 to 1.
Geppeto has 20 puppets to exchange for puzzles.
Lewis has 50 puzzles to exchange for puppets.
Number of times Lewis can exchange puzzles for puppets = 50/3 = 16 times.
Lewis will get 16 puppets in exchange for 48 puzzles.
Therefore;
Lewis will have 16 + 25 puppets = 31 puppets and 2 puzzles left over
Geppeto will have 48 + 100 puzzles = 158 puzzles and 4 puppets left over.
in conclusion, the exchange rate determines the how many puzzles and puppets will each one have after they complete their trade.
Learn more about exchange rate at: brainly.com/question/2202418
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Answer:
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Step-by-step explanation:
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Answer:
The constant between two consecutive terms is called the common difference. The common difference is the number added to any one term of an arithmetic sequence that generates the subsequent term.