A method is written with the header 'num' yourMethod(string name, num code). The method's type is <u>'num'.</u>
In the context of programming. a header refers to supplemental data placed at the beginning of a block of data being transmitted or stored. In the context of the Java method, the header is where you tell the Java program what value type if any, the method will return (a string value, an int value, a double value, etc). As well as the return type, you require a name for your method, which is also placed in the header. You can pass values over to your methods in between a pair of round brackets.
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Options A and C can get you confused. We can choose option A if our argument is based entirely on digital images. The correct answer, however, is C: Number of pixels you see on your computer monitor.
Resolution describes the clarity and sharpness of a picture that can be measured by the number of pixels contained on a display monitor. It can be expressed by the number of horizontal (width) and vertical pixels (height) represented by a screen. The clarity and sharpness are always dependent on the resolution and size of the monitor.
Answer:
The answer is "The PC should be kept in a physically secure location".
Explanation:
In general, malicious users are hackers as well as malicious users. This user indicates that even a rogue worker, contractor, student, and another consumer who uses his sensitive rights is indeed a common word of violation of information in security circles and the headlines, and to manage the data from the theft the system should be on the physically secure location, that refers to any place, a room or a group of room within facilities of physical or staff security protocols that are sufficient to support the AI-based on LEIN and related Is a physically safe room.
Here you go,
import java.util.Scanner;
import java.util.Random;
public class OrderCalculator{
public static void main(String[] args){
float x, y, z, semi, area;
Scanner in = new Scanner(System.in);
System.out.print("Enter the 3 sides: ");
x = in.nextFloat();
y = in.nextFloat();
z = in.nextFloat();
semi = (float) ((x + y + z) / 2.0);
area = (float) Math.sqrt(semi * (semi - x) * (semi - y) * (semi - z));
System.out.printf("The area is: %.3f\n", area);
}
}