Answer:
computer is an electronic machine which work on the basic principle" ipo"(input process and output.
it's characteristics are
Accuracy
Computers perform calculations with 100% accuracy. Errors may occur due to data inconsistency or inaccuracy.
Diligence
A computer can perform millions of tasks or calculations with the same consistency and accuracy. It doesn’t feel any fatigue or lack of concentration. Its memory also makes it superior to that of human beings.
Versatility
Versatility refers to the capability of a computer to perform different kinds of works with same accuracy and efficiency.
Reliability
A computer is reliable as it gives consistent result for similar set of data i.e., if we give same set of input any number of times, we will get the same result.
Answer: Logical Point Blocking
Explanation:
Answer:
See explanation
Explanation:
Given
if(fish > 400) {
Required
What is the condition checking?
The above statement is an if conditional statement. Analysing the statement in bits:
if -> This represents the beginning of the conditional statement
fish -.> The variable that is being checked
> 400 -> The condition which the variable is being measured by.
So, the statement above is checking if the value of variable fish is greater than 400.
<em>If the condition is true, the instructions associated to that if statement will be executed.</em>
The following cose will be used to copy assignment operator for CarCounter
<u>Explanation:</u>
Complete Program:
#include <iostream>
using namespace std;
class CarCounter
{
public:
CarCounter();
CarCounter& operator=(const CarCounter& objToCopy);
void SetCarCount(const int setVal)
{
carCount = setVal;
}
int GetCarCount() const
{
return carCount;
}
private:
int carCount;
};
CarCounter::CarCounter()
{
carCount = 0;
return;
}
// FIXME write copy assignment operator
/* Your solution goes here */
CarCounter& CarCounter::operator=(const CarCounter& objToCopy)
{
if(this != &objToCopy)
carCount = objToCopy.carCount;
return *this;
}
int main()
{
CarCounter frontParkingLot;
CarCounter backParkingLot;
frontParkingLot.SetCarCount(12);
backParkingLot = frontParkingLot;
cout << "Cars counted: " << backParkingLot.GetCarCount();
cout << endl << endl;
system("pause");
return 0;
}