100 miles i assume since the avarge antanna cover 5-50 miles
In theory, you can of course use any language you like, but there are a few commonly used ones.
From your list it would be c++ or c#, because if you actually have the interest long term then those will be the languages used by the various "big"/well known/used engines.
I would suggest c#, because it can be used with the Unity engine, which has an enormous community with help resources especially to start out and learn to program or game development.
On the other hand I would also suggest JavaScript. It isn't used for any of the big title development, but for all the *.io games like slither and so on. When looking at such games you will quickly notice that they are generally much simpler (for example 2D not 3D), because game engines are just simpler in JavaScript. While this is obviously limiting it might help to get something simple actually working, instead of getting stuck in extra complexities and additional features until you lose your motivation.
The basic programming you learn is still the same, so after you have learned a language you can quickly pick up most others.
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Answer:
Viruses
Explanation:
virusues are designed to infect and cause damage to operating system files, computer registry, and other locations on the motherboard
Answer:
1.ClassName and . operator
2. ClassName and [] operator
Explanation:
There are two ways to get the members of a class first one is by using dot(.) operator.
Example : with assumption that person is a class object and age is the member in it we can use it as:
person.age
Second way is to use [] operator with member as a string in it which is used by the compiler as key to get its value.
Example : person["age"]