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Bess [88]
3 years ago
7

graphic designers can compress files in different formats . One of the formats ensures that the quality and details of the image

are not lost when the graphic designer saves the file. which file format is this ?​
Computers and Technology
1 answer:
musickatia [10]3 years ago
7 0

Answer:

The format that is used is: PNG

Explanation:

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The area of a square is stored in a double variable named area. Write an expression whose value is length of the diagonal of the
melisa1 [442]

Answer:

sqrt(area)

Explanation:

  • Here sqrt is a short form of square root.
  • area is a variable name having he area of square.
  • When the function is called, it will give the square root of the value stored in variable area.

As we have to find the length of the diagonal, we must knew that as all sides of the square are same in length so are the diagonals. This means that each of the four sides of the square and it diagonals are equal in length.

So a square has: length=breadth=diagonal

As  Area= length*breadth

√area = length           (as length = diagonal length)

So     √area = diagonal length

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__________Is a software primarily used for creation of documents such as letters and reports
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Answer: word processing

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What is the best software for game design
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The 2D Design Engines

10. Sploder

This program should be labeled a product for the very novice of game designers and developers. It features a very simple interface that can be used to make shooters and platformers. The custom game, which Sploder creates, always comes out as flash, which is arguably one of the best places to start anyway. It features a drag and drop interface, and your games can also be shared with other Sploder users, making it a community application.

9. RPG Maker XP

Yet another beginner program RPG Maker is well known all around the gaming community as an awesome place to start designing. It features many tropes of those old 16bit RPG games that were in the rage during the early 90’s. Along the way, the program usually holds your hand through the process of creating your world and story, which is also supplemented by countless FAQs and forums discussing the program.

8. Multimedia Fusion 2

For the fledgling designer who has more than a few games under their belt, Multimedia Fusion 2 is the next logical step in design. It contains and intricate system that details a lot of design when it comes to levels, characters, and actions. The design also allows for easy assignment of behaviors to objects, as everything can be done through dragging and a little bit of event planning. Overall, this is a powerful program that any designer should try out in the long run.

7. Construct Classic

Construct Classic shares a lot of the same tropes with easy to use designing software in that it is very easy to use. The classic version of this program boasts the ability to create Direct X titles with the addition of an awesome physics engine, even system, and fully realized pixel shader effects. The program is ideal for creating prototypes, but can also be used to make simple games.

6. Flixel

In terms of 2D game design, Flixel reigns supreme because of one very important fact. A created game with the Flixel engine can be distributed freely, with no need to purchase a license to distribute the said game. It also got one of the most supportive forums as the program is constantly updated with improved collision and even boxes, along with countless 2D objects.

The 3D Design Engines

5. UDK (Unreal Development Kit)

The Unreal Engine is an iconic design program, and there are tons of titles that prove the very same. It has been in use for so many years that no one can dispute how powerful it really is. At the same time, it’s a very good intermediate level design program, as it features a full 3D workspace where designs for levels and characters can all be made. Be forewarned though, this is a very professional program, and if you intend to create game, you’ll have to pay $100 plus royalties for each sale.

4. Blitz Max

For beginners that want to upgrade from 2D to 3D without too many hiccups, Blitz Max is the perfect tool to translate that journey. It features a very fundamental approach to 3D games design, buy at the same time, it doesn’t restrict the user in too many ways. In terms of graphical quality, don’t expect too much out of it as the aesthetics are based on the most fundamental designs.

3. Pygame

One of the reasons why Pygame is on this list is because it deals with the Python programming language. This makes it a very big contender as Python mostly belongs the PS3 format, and is a tricky language to master. However, this program, with the many countless tutorial books makes it easier to grasp every concept required in making games.

2. XNA Games Studio

XNA is the prime language you should pick if you’re really considering getting serious with games design and creation. The design program has countless different titles under its already well established repertoire, and that is still fast growing. However, you also have to be aware that the software is on the technical side of design, as you may see in games Spelunky or Magicka.

1. Unity3D

We can’t all be masters of programming languages, and certainly, not all of us have the ability to create game engines from scratch. This is basically the idea behind Unity 3D, and it upholds that same ideal very well because it takes a very hands-off approach to your design. There are many different tutorials on how you can get started on this engine, so starting now might be beneficial to you.

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you use the read csv() function to import the data from the .csv file. assume that the name of the data frame is bars df and the
kumpel [21]

Since you use the read_csv() function to import the data from the .csv file, the code chunk that lets you create the data frame is option C:  flavors_df <- read_csv("flavors_of_cacao.csv")

<h3>What is the aim of chunking?</h3>

Chunking aids in this process by dividing lengthy informational passages into smaller, easier-to-remember bits of information, especially when the memory is being challenged by conflicting inputs.

An R code chunk is a portion of executable code. Calculations will be repeated if the document is reproduced. The benefit of code chunk technology is the decreased possibility of mismatch.

The data frame can be created using the code chunk flavors df - read csv("flavors of cacao.csv"). In this section of code:

The data frame with the name flavors df will hold the information.

  • The assignment operator - is used to give the data frame values.
  • The function read csv() will import the data into the data frame.
  • It read "flavors of cacao.csv" in the file name.
  • the argument that the csv() function accepts.

Learn more about Coding from

brainly.com/question/25525005
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See full question  below

You use the read_csv() function to import the data from the .csv file. Assume that the name of the data frame is flavors_df and the .csv file is in the working directory. What code chunk lets you create the data frame?

Single Choice Question. Please Choose The Correct Option &#x2714;

A

read_csv(flavors_df <- "flavors_of_cacao.csv")

B

read_csv("flavors_of_cacao.csv") <- flavors_df

C

flavors_df <- read_csv("flavors_of_cacao.csv")

D

flavors_df + read_csv("flavors_of_cacao.csv")

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1 year ago
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