The most appropriate change in this situation would be to change the message "User input deemed invalid" to "You made a mistake, try again, you can".
<h3>What should we change to improve the children's experience?</h3>
To improve children's experience with this new calculator program, we must adapt all the features of the program for children's users. Therefore, the buttons, the messages and everything related to this program must be suitable for their motor and brain development.
Therefore, it is considered that the message "User input deemed invalid" is not suitable for children because they may not understand this message or misinterpret it and desist from using the new program.
So, the most appropriate message to replace the previous message would be:
- "You made a mistake, try again, you can"
Because this message is suitable for the friendly language that children use in their daily lives and they would better understand the message without giving up using the new program or the calculator.
Learn more about programs in: brainly.com/question/13264074
#SPJ1
Answer:
Following are the code to the given question:
#include <iostream>//header file
using namespace std;
int main()//main method
{
int r=26,x,y;//defining integer variable
char c;//defining a character variable
for(x= 1; y<= r; x++)//using for loop for count value
{
for(y= 1; y<= x; y++)//using for loop to convert value in triangle
{
c=(char)(y+64);//convert value into character
cout << c;//print character value
}
cout << "\n";//use print method for line break
}
return 0;
}
Output:
Please find the attachment file.
Explanation:
In this code, three integer variable "x,y, and r", and one character variable "c" is declared, that is used in the nested for loop, in the first for loop it counts the character value and in the next for loop, it converts the value into a triangle and uses the char variable to print its character value.
The answer should be RAM = Random Access Memory
RAM memory is used to store current data while the computer is on. Bear in mind that after the computer is shutdown all data in RAM is lost.
The following cose will be used to copy assignment operator for CarCounter
<u>Explanation:</u>
Complete Program:
#include <iostream>
using namespace std;
class CarCounter
{
public:
CarCounter();
CarCounter& operator=(const CarCounter& objToCopy);
void SetCarCount(const int setVal)
{
carCount = setVal;
}
int GetCarCount() const
{
return carCount;
}
private:
int carCount;
};
CarCounter::CarCounter()
{
carCount = 0;
return;
}
// FIXME write copy assignment operator
/* Your solution goes here */
CarCounter& CarCounter::operator=(const CarCounter& objToCopy)
{
if(this != &objToCopy)
carCount = objToCopy.carCount;
return *this;
}
int main()
{
CarCounter frontParkingLot;
CarCounter backParkingLot;
frontParkingLot.SetCarCount(12);
backParkingLot = frontParkingLot;
cout << "Cars counted: " << backParkingLot.GetCarCount();
cout << endl << endl;
system("pause");
return 0;
}
Precision, specificity is related to the accuracy of the information with respect to the subject at hand. Precision is the only answer that makes sense.