Always touch a metal object before installing to prevent short circuiting the hard drive.
Answer:
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Answer:
1. Classes and objects
2. Inheritance
3. Polymorphism
4. Data hiding/ encapsulation
5. Interfaces.
Explanation:
Classes and objects depict the major component of the OOP (object oriented programming). It explains the object like a ball in a soccer game development.
The inheritance is like the subclass of the object. Data hiding is a stage in oop where the codes or data are hidden from another users.
In the polymorphism stage, the object is given the ability to change to a sub-object, while in the interface stage a function or method signature is defined without implementing it.
Answer:
C. Byte pair encoding is an example of a lossless transformation because an encoded string can be restored to its original version.
Explanation:
Byte pair encoding is a form of encoding in which the most common pairs of consecutive bytes of data are replaced by a single byte which does not occur within the set of data.
For example, if we has a string ZZaaAb, it can be encoded if the pairs of string ZZ are replaced by X and the second pair by Y. So, our data now becomes XYAb.
To get our original data, that is decode it, we just replace the data with the keys X = ZZ and Y = aa thus allowing our original data to be restored.
Since our original string is restored without loss of data, it implies that <u>byte pair encoding is an example of a lossless transformation because an encoded string can be restored to its original version.</u>
Answer:
3- The code takes in an input, turns it into an integer and then multiplies it by 2 and prints it
Explanation:
Look- First, the code snippet asks for an input (int or float) as "Rawheight".
Aftewards, it converts the input into an integer numeral(if it was a float) and multiplies it by 2.
This processed value is, then, further transferred to the variable "double_height" and is thereafter rendered on the user's virtual screen.