Amost all professions include theuse of computers. Knowing a lot about them and the way they work could help you use them when needed in a work environment. It would also make an employer more likely to hire you.
Another name for low-angle lighting is under-lighting.
Program p1;
var a,b,c,d : integer; {i presume you give integer numbers for the values of a, b, c }
x1, x2 : real;
begin
write('a='); readln(a);
write('b='); readln(b);
write('c=');readln(c);
d:=b*b - 4*a*c
if a=0 then x1=x2= - c/b
else
if d>0 then begin
x1:=(-b+sqrt(d)) / (2*a);
x2:=(-b - sqrt(d))/(2*a);
end;
else if d=0 then x1=x2= - b /(2*a)
else write ("no specific solution because d<0");
writeln('x1=', x1);
writeln('x2=',x2);
readln;
end.
Answer:
Replace /* Your solution goes here */ with the following expression
accelGravity = (G * M) / (distCenter *distCenter );
Explanation:
Required
Complete the code
The equivalent expression of (G * M) / (d^2) is:
(G * M) / (distCenter *distCenter );
The expression must be stored in accelGravity.
So, we have:
accelGravity = (G * M) / (distCenter *distCenter );