Answer:
<em>Functional conflict</em>
Explanation:
Functional conflict means<em> encouraging workers to communicate different points of view and address disagreements in a healthy manner that can promote new ideas and new innovations.</em>
This compares with the unstable type of conflict that has no business advantage and only hurts the morale of interaction, productivity and workplace.
Answer:
I will be describing Jude. He is a neighbor.
Explanation:
A police description refers to the method of describing a person using high-level detailing. An example is given below:
- He is a Five feet-three male caucasian
- With brown eyes and
- an Australian accent
- He has a military haircut
- About 38 years
- Weighs about 95Kg
- and dresses casually
- he walks with a slant to the left
- a dove tattoed at the back of his neck
- and a birthmark on his left ear lobe
Cheers
Answer:
Check the explanation
Explanation:
Here in this game of Tic-Tac-Toe, it is using the TPGE engine which is a Tiny Python Game Engine. Let's talk about its functions like:-
def image_type(img): In this function, it is simply taking image as a parameter and returning its object type like DISC if the image is in graphical form, TEXT if it is a string, and LINE if it is other than the mentioned object.
def convert_image(img): In this function, it is simply taking image as a parameter and returning an equivalent graphical object as understood by John Zelle's. Mainly comparing for three things in this function and those are: if image equals to DISC then it is calling convert_circle(function), if image equals to LINE then it is calling convert_line(function), and if image equals to TEXT then it is calling convert_text(function),
def convert_circle(x): This function takes a list( a group of values) and makes a circle at the center of the window and the circle's radius is coming from the list.
convert_text, convert_line, convert_circle are only creating text, line, and circle and then returning it.
def graphical_elements(images): This function is taking image as a parameter and then extracting shape and color from the image and then calling convert_image(shape) and convert_type(shape) and it gives us graphic and kind respectively. Now it is checking whether kind equals to DISC If yes then filling color on the window else, setting the outline of the window
def run(): Here it is finally running the game with required parameters, the whole game is continously running under the while loop.
That's all
Answer:
When an instruction is sent to the CPU in a binary pattern, how does the CPU know what instruction the pattern means
Explanation:
When the CPU executes the instructions, it interprets the opcode part of the instruction into individual microprograms, containing their microcode equivalents. Just so you know, a full assembly instruction consists of an opcode and any applicable data that goes with it, if required (register names, memory addresses).
The assembly instructions are assembled (turned into their binary equivalent 0s and 1s, or from now on, logic signals). These logic signals are in-turn interpreted by the CPU, and turned into more low-level logic signals which direct the flow of the CPU to execute the particular instruction.