To measure the pollution of a particular river, one must take the sample of the river and take the sample of pure water, then draw the conclusion, it will tell the amount of pollution in the river water.
<h3>What is pollution?</h3>
Pollution is the mixing of unwanted or harmful things in any substance or compound.
Water pollution is the mixing of toxics and chemicals in water.
Thus, to measure the pollution of a particular river, one must take the sample of the river and take the sample of pure water, then draw the conclusion, it will tell the amount of pollution in the river water.
Learn more about pollution
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The advantage does of ExpressCard modules and U.S.B adapters offer over expansion cards is that it can connect a variety of devices to a computer. The technical standard of ExpressCard specifies the design of slots built into the computer and of expansion of cards to insert in the slots including the mobile broadband modems. It is sometimes connectors for externals devices such as flash drives, USB connectors and other ports that need to connect to the computer.
Honestly, just google this please... but because I'm eating a cookie here you go...
<span>Deposit in your own account using your debit card:</span><span>Insert debit card and enter PIN for validation.Select account type (Saving or Current).<span>Place the money in the cash deposit slot and click “Continue”.</span><span>Machine will sort the cash and will show denomination-wise amount to be deposited.</span><span>If correct, click “Deposit”.
or this website
http://www.uandblog.com/How-To-Deposit-Money-In-A-Cash-Deposit-Machine
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Answer:
Explanation:
The following code is written in Java and loops through 10 times. Each time generating 2 random dice rolls. If the sum is 10 it breaks the loop and outputs a "You Win" statement. Otherwise, it outputs "You Lose"
import java.util.Random;
class Brainly {
public static void main(String[] args) {
UseRandom useRandom = new UseRandom();
boolean youWin = false;
for (int x = 0; x<10; x++) {
int num1 = useRandom.getRandom(6);
int num2 = useRandom.getRandom(6);
if ((num1 + num2) == 10) {
System.out.println("Number 1: " + num1);
System.out.println("Number 2: " + num2);
System.out.println("You Win");
youWin = true;
break;
}
}
if (youWin == false) {
System.out.println("You Lose");
}
}
}
class UseRandom{
public int getRandom(int n)
{
Random r=new Random();
int rand=r.nextInt(n);
return rand;
}}