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lozanna [386]
3 years ago
12

Read the following document. Write a summary of five things that you learned about CSS. Do not copy and paste the information. S

ummarize each point in your own words. Also, try the exercise to expand your understanding.
https://www.w3schools.com/html/html_css.asp
Computers and Technology
2 answers:
patriot [66]3 years ago
8 0

zHave you ever wondered: “how bad actually is Shrek: The musical?” If you’ve watched the performance as I have, then you’d know how bad it actually is, and how different it is from the source, Shrek (2001). The animated film, Shrek, is about an ogre who goes on an adventure with a talking donkey and has to save a princess from a castle in order to remove the fairytale creatures from his swamp. This premise may seem bizarre, but it sold well, racking up 3 sequel films and even a musical. Shrek: the musical (2008) was a musical play based off of the original film, enacted 7 years later. Most people don’t speak of this musical for how much of a joke it was. The internet tore it apart for being so laughable. But how bad of a performance was it actually, and how well did it stay true to the source? I’m going to torture myself today to observe two of the same scenes from play and film and see how well the Shrek: the Musical stands up to its source film: Shrek.

The scene which I’m going to compare between each medium will be the scene in which Shrek interrupts the wedding between Fiona and Lord Farquaad. First we will observe the scene from the movie and then go onto the musical afterward to compare. The movie has Mike Myers as Shrek, Eddie Murphy as Donkey, Cameron Diaz as Fiona, and John Lithgow as Farquaad, directed by Andrew Adamson and Vicky Jenson, and produced by Dreamworks, not Disney.

The scene starts with Shrek and Donkey arriving outside the church, discussing whether or not Fiona and Farquaad have said “I do” yet. Shrek then continues to throw donkey up to look into the window to see whether or not they have, having the camera cut from inside the cathedral, to a camera angle looking down on Shrek, to a side angle showing the window and donkey being thrown into the air. Then after realizing that they had said the line “I do”, Shrek bursts into the cathedral yelling “I object!”, with a view looking back at him from the front, before Fiona and Farquaad are about to kiss, then switching to an angle facing a disgruntled Farquaad and a relieved Fiona. Then the camera follows Shrek as he runs down the aisle, frightening all the attendants, then a quick above shot showing them all standing up, then another close-up. This scene has some power as the music combined with the lines can show the emotion in Shrek (1:16:40).

This part of the scene continues as it switches between the characters talking, then shows a joke where Farquaad makes the audience laugh at Shrek. Fiona looks at the window, showing the sunset, as she begins reciting her curse as she walks to the window and transforms into an ogre, showing Shrek being surprised and sounds of displeasure from Dulok. After that, we have shots from left, to right, then above, as Farquaad has guards seize the two ogres.They fight the guards to try to get to each-other, before Farquaad puts a dagger to Fiona. Shrek then frees his arm and whistles, as we get a show of the dragon flying through the upper window, then a shot looking down upon Farquaad, as he gets eaten by the dragon, with Donkey riding on top of it. The guards back away releasing Shrek and Fiona, as the audience claps and the two ogres tell each-other their feelings, as they kiss and sparkles appear around Fiona, as she floats up and begins glowing, and the camera rotates up her, then around the cathedral, as she then floats back down, landing gently on the ground, as Shrek picks her up it’s revealed that her curse has been lifted and she will now be an ogre forever. The scene ends on Shrek covering up the camera with his hand and the scene transitioning to the swamp where they have a “proper” wedding (1:21:30).

This scene has power with the music and the way the shots move to convey emotion and establish plot. This is a very important scene as it rounds off the movie, coming to the climax of the story, ending on a high note before changing scenes and enacting a musical number followed by credits. Now after going over the scene from the movie, we’re going to go over the play, where they can’t have angles like a movie, so we’re going to see how they try to replicate that scene in play form and see how well they do it. The play stars Brian d'Arcy James as Shrek, Sutton Foster as Princess Fiona, Christopher Sieber as Lord Farquaad, and Chester Gregory II as Donkey.

This scene starts with the curtain opening to the inside of the cathedral and a chorus walking on stage with the priest up on a pedestal and Fiona and Farquaad walking into the scene to stand in front of him. The ceremony then begins with the priest yelling his lines and Fiona looking disgusted. Fiona then asks the priest to skip to the “I do’s” and Farquaad agreeing with her.

Nutka1998 [239]3 years ago
4 0
Yes..........:...................
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Write a program that contains three methods:
Reil [10]

Answer:

#include <stdio.h>//defining header file

int max (int x, int y, int z) //defining a method max that hold three parameters

{

   if(x>=y && x>=z)//defining if block that checks x is greater then y and x is greater then z

   {

       return x;//return the value x

   }

   else if(y>z)//defining else if block it check y is greater then z

   {

       return y;//return the value y

   }

   else//else block

   {

       return z;//return the value z

   }

}

int min (int x, int y, int z) //defining a method max that holds three parameters

{

if(x<=y && x<=z) //defining if block that check x value is less then equal to y and less then equal to z

{

return x;//return the value of x

}

if(y<=x && y<=z) //defining if block that check y value is less then equal to x and less then equal to z

{

return y;//return the value of y

}

if(z<=x && z<=x)//defining if block that check z value is less then equal to x  

{

return z;//return the value of z

}

return x;//return the value of z  

}

int average (int x, int y, int z) //defining average method that take three parameters

{

int avg= (x+y+z)/3;//defining integer variable avg that calculate the average

return avg;//return avg value

}

int main()//defining main method

{

   int x,y,z;//defining integer variable

   printf("Enter first value: ");//print message

   scanf("%d",&x);//input value from the user end

   printf("Enter Second value: ");//print message

   scanf("%d",&y);//input value from the user end

   printf("Enter third value: ");//print message

   scanf("%d",&z);//input value from the user end

   printf("The maximum value is: %d\n", max(x,y,z));//calling the method max

   printf("The minimum value is: %d\n", min(x,y,z));//calling the method min

   printf("The average value is: %d\n", average(x,y,z));//calling the method average

   return 0;

}

Output:

Enter first value: 45

Enter Second value: 35

Enter third value: 10

The maximum value is: 45

The minimum value is: 10

The average value is: 30

Explanation:

In the above-given code, three methods "max, min, and average" is declared that holds three integer variable "x,y, and z" as a parameter and all the method work as their respective name.

  • In the max method, it uses a conditional statement to find the highest number among them.
  • In the min method, it also uses the conditional statement to find the minimum value from them.
  • In the average method, it defined an integer variable "avg" that holds the average value of the given parameter variable.
  • In the main method, three variable is defined that inputs the value from the user end and passes to the method and print its value.      
7 0
3 years ago
I NEED HELP PLEASE!! I just wanted to upgrade my i3 processor to an i7. I bought new hardware (motherboard, fan, etc) and now th
Dafna11 [192]

Answer:

Your processor might be incompatible with motherboard

Explanation:

One major thing to keep in mind while upgrading a PC hardware is comparability among hardware. If you are using incompatible hardware it can cause issues like this. There are websites available to let you check the compatibility of different components.

As you mentioned you upgraded your cpu and motherboard. Does your motherboard has the correct version of chipset to run new cpu. Do notice if there are any beep sounds when you power up your PC. If you don't hear beeps than your motherboard might be dead.

6 0
4 years ago
_____ refers to the busiest calling hour of the day, week, month or year. And _____ refers to the average length of time the sub
Butoxors [25]

Answer: a) busy hour  b) Average handle time.

Explanation:

a) In order to design a telephony circuit, trunk, or call center, it is needed to take into account the busiest calling hour (as a "sliding" 60-minute period) in one day, or week, month or year, generally calculated as an average.

This period is called the "busy hour" and is used to compute the traffic intensity, in Erlangs, considering that if the circuit is busy 100% of the time during 3600 seconds, it will be cursing 1 Erl of traffic.

This traffic can result from 60 calls of 1 min each, 36 calls of 100 sec each, or any combination that have the same outcome of 1 Erl.

b) In order to define, for instance, the number of employees in a call center, a very important parameter is the average time used for each call, adding the queuing time, the true talk time and any other time needed to  set up a successful call, i.e., the time that the subscriber stays on the phone after putting the call.

This time is known as AHT (Average Handle Time).

3 0
4 years ago
java Consider the following problem statement. A cookie recipe calls for the following ingredients: 1.5 cups of sugar 1 cup of b
Veronika [31]

Answer:

Explanation:

The following code is written in Java. It creates a program that asks the user how many cookies they want to make. Then it adjusts the original recipe based on the ratio of the original amount of cookies it makes to the amount the user wants. Finally, passing the output of the new adjusted recipe to the user. Due to technical difficulties, I have added the code as a txt file attached below.

4 0
3 years ago
One problem with dynamic arrays is that once the array is created using the new operator the size cannot be changed. For example
riadik2000 [5.3K]

Answer:

Un problema con las matrices dinámicas es que una vez que se crea la matriz utilizando el nuevo operador, no se puede cambiar el tamaño. Por ejemplo, es posible que desee agregar o eliminar entradas de la matriz de manera similar al comportamiento de un vector. Este proyecto le pide que cree una clase llamada DynamicStringArray que incluye funciones miembro que le permiten emular el comportamiento de un vector de cadenas.

La clase debe tener:

Una variable miembro privada llamada dynamicArray que hace referencia a una matriz dinámica de tipo cadena.

Una variable de miembro privada llamada tamaño que contiene el número de entradas en la matriz.

Un constructor predeterminado que establece la matriz dinámica en NULL y establece el tamaño en 0.

Una función que devuelve el tamaño.

Una función llamada addEntry que toma una cadena como entrada. La función debe crear una nueva matriz dinámica un elemento más grande que dynamicArray, copiar todos los elementos de dynamicArray en la nueva matriz, agregar la nueva cadena al final de la nueva matriz, incrementar el tamaño, eliminar el antiguo dynamicArray y luego establecer dynamicArray en el nueva matriz.

Una función llamada deleteEntry que toma una cadena como entrada. La función debe buscar la cadena en dynamicArray. Si no lo encuentra, devuelva falso. Si lo encuentra, cree una nueva matriz dinámica con un elemento más pequeño que dynamicArray. Copie todos los elementos excepto la cadena de entrada en la nueva matriz, elimine DynamicArray, reduzca el tamaño y devuelva verdadero.

Una función llamada getEntry que toma un número entero como entrada y devuelve la cadena en ese índice en dynamicArray. Devuelve la cadena "" si el índice está fuera de los límites de dynamicArray.

Sobrecargue el operador [] para que pueda obtener y cambiar un elemento por un índice entero. Si el índice está fuera de los límites, devuelve una cadena "".

Un constructor de copia que hace una copia de la matriz dinámica del objeto de entrada.

Sobrecargue el operador de asignación para que la matriz dinámica se copie correctamente en el objeto de destino.

Un destructor que libera la memoria asignada a la matriz dinámica.

Cree un programa de prueba adecuado para evaluar su clase.

Debería nombrar el proyecto ASG10. Al comprimir la carpeta del proyecto, ASG10, incluya todos los archivos (.sln, .cpp, etc.) y subdirectorios (Debug, etc.).

************************************************

Copie su DynamicStringArray de la Tarea 10. Corrija el programa para que las 13 pruebas funcionen correctamente. Modifique la definición del operador sobrecargado [] y getEntry para que generen una excepción OutOfRange si se usa un índice que está fuera de rango. OutOfRange es una clase de excepción que define. La clase de excepción debe tener un miembro int privado y un miembro string privado, y un constructor público que tenga argumentos int y string. El valor del índice infractor junto con un mensaje deben almacenarse en el objeto de excepción. Tú eliges el mensaje para describir la situación. Modifique su programa de prueba y agregue pruebas que detecten la nueva clase de excepción.

Deberías nombrar

Explanation:

3 0
3 years ago
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