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Bad White [126]
3 years ago
15

Identify a true statement about heuristics: a. They are more complicated than algorithms. b. Unlike algorithms, they do not perm

it rapid solutions. c. They require more scientific knowledge than algorithms. d. Unlike algorithms, they permit rapid decisions.
Computers and Technology
1 answer:
STatiana [176]3 years ago
4 0

Answer:

The appropriate alternative is Option d.

Explanation:

  • Heuristic also seems to be essentially a methodology that solves numerous major issues in an even cheaper manner. It requires less effort than those of the traditional techniques. It's providing accurate solutions. It has a broader potential in the treatment of computer engineering. It is already being shown in quantum computing.
  • Mathematical implementations also contribute significantly to heuristics. This could make concessions on the component of optimal performance. It can also make concessions on the degree of consistency. It helps to achieve international headquarters at quite a quicker speed.

The latter decisions made are not connected to the conditions. So the above comment is correct.

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What can be designed to create annoying glitches or destroy data
Yanka [14]
Viruses can cause this.
3 0
3 years ago
In mathematics, "quadrant I" of the cartesian plane is the part of the plane where x and y are both positive. Given a variable,
lbvjy [14]

Answer:

#include <iostream>

using namespace std;

struct Cartesian {

double x;

double y;

};

int main() {

// creating a pointer p of type struct Cartesian

struct Cartesian *p = new Cartesian ;

cout << " Enter x: ";

// accessing the structure variable x by arrow "->"

cin >> p->x;

cout << "Enter y: ";

// accessing the structure variable y by arrow "->"

cin >> p->y;

// expression to check whether x and y lie in Quadrant 1

if (p->x > 0 && p->y > 0) {

 cout << "X and Y are in Quadrant 1 ";

}

else

{

 cout << "x And y are not in Quadrant 1";

}

// deleting the struct pointer p

delete p;

return 0;

}

Explanation:

in order to locate memory in heap, keyword "new" is used in C++ so,

struct Cartesian *p = new Cartesian ;

in order to access data members of the structure using pointer we always use an arrow "->". otherwise a dot oprerator is used to access data members.

in order to check whether x and y lie in 1st quadrent, we must use && operator in our if condition. so

if (p->x > 0 && p->y > 0)

&& will return true iff x and y both are +ve.

deleting the struct pointer p is important beacuse we are allocating memory in heap so heap memory should be used a resource and must be release when not needed otherwise it can cause memory leakage problems. so  

delete p;

5 0
3 years ago
Fill in the blank - A generation of social-oriented, physical games such as the _______ Wii console, emerged in the late 2000s,
disa [49]

Answer:

wild bro just need points

Explanation:

6 0
3 years ago
Why would Network Systems employees be employed by the government?
Ghella [55]
Well knowing how the government is with security id go with A. as it makes a lot of sense unlike B and D and if they were looking for software the question would mention it
8 0
3 years ago
Read 2 more answers
In your opinion, what is an example of an innovative solution to an engineering problem? Explain briefly why you chose this answ
Mumz [18]

Explanation:

One of the things I’ve been writing and talking about a lot lately is the fact that solving problems collaboratively is an incremental process. In fact, in my book, Lost at School, I made mention of the fact that the model could just as easily have been called Incremental Problem Solving or Progressive Problem Solving. I thought the collaborative aspect of the model was the most important to emphasize, but that doesn’t mean that the incremental component isn’t almost as crucial. Often people who are new to the model enter the process of resolving a problem as if it’s a one-shot deal. If you have experience in using Plan B, you already know that most problems require more than one visit to Plan B to resolve. In other words, longstanding, complicated problems aren’t likely to be resolved the first time you try to discuss them. There’s a lot of information to be processed before a given problem can be solved. You need to gather information so as to achieve the clearest possible understanding of the kid’s concern or perspective on the problem (for the unfamiliar, that’s called the Empathy step). Then, you need to be clear about and articulate your own concern (that’s the Define the Problem step). Then, you’ll want to brainstorm with the kid so as to consider the array of potential solutions that could be applied to the problem and consider whether each solution truly addresses the concerns of both parties (that’s the Invitation). There’s a good chance you won’t even make it through all three steps of Plan B in the first attempt on a given unsolved problem (nor should you necessarily even try). If Plan B were a “technique,” then disappointment over not making it through all three steps in one conversation would be understandable. But Plan B is not a technique, it’s a process. As I’ve often emphasized, if you only make it through the Empathy step in the first attempt at Plan B on a given problem but you emerge with a clear sense of a kid’s concern or perspective on a problem that’s been causing significant angst or conflict, that’s quite an accomplishment. You’ll get back to the remaining steps at your earliest opportunity. There’s also an excellent chance the first solution you and the kid agree on won’t solve the problem durably. As you may know, this is usually because the original solution wasn’t as realistic and mutually satisfactory as the two parties first thought. But it could also be because the concerns weren’t as clear or simple as it first seemed. If a solution doesn’t stand the test of time, your goal is to figure out why, which means gathering additional information about the concerns of the two parties and why the solution may not be working so well. Plan B should always conclude with both parties agreeing to return to the problem if the solution being agreed upon doesn’t solve the problem durably. So if your enthusiasm for Plan B waned because your first solution didn’t stand the test of time, take heart: that’s not unusual. Many people enter Plan B with great hope, eager to see their new approach to helping a challenging kid pay quick dividends. In fact, Plan B may well pay quick dividends…not necessarily because the problem is yet durably solved, but because of the relationship- and communication-enhancing that occurs. And while the occasional problem – often simple ones – can be resolved with one visit to Plan B, now you know that several repetitions of Plan B may be necessary on each unsolved problem. Thanks for reading.

3 0
3 years ago
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