Identify the events that relate to process gains. Event 1: A group of individuals who spend time together are seen as a group al
though their togetherness is not to achieve any goals. Event 2: A group of intelligent people work as a team to produce great results. Event 3: Two brilliant tennis players do not produce good results when they play as a team. Event 4: Workers produce more when they work in small groups.
When it comes to game design, it is false to say that<u> </u><u>Games design </u><u>is not a </u><u>STEM career</u><u> because it is just abou</u><u>t making entertainment.</u>
Game design:
Incorporates the feedback of users to make better games.
Is quite iterative.
Requires that many different people from different careers work in different teams.
Game design is a STEM career because it requires people with expertise in science, technology, and engineering. It would be false to say that these careers are not present in game design.
Should be accepted as it will increase profitability by $6000
Part b1&b2: Cost to Make Cost to Buy
Material Cost 40000*2.7 108000
Labor Cost 40000*1.2 48000
Manufacturing Cost 40000*1.2 48000
Prod Supervisor Salary 72000
Purchase Cost 40000*6.72 0 268800
Total Cost 276000 268800
Should purchase from outside as cost is lower than making it
Part b3:
Cost to Make Cost to Buy
Material Cost 60000 multiply 2.7 162000
Labor Cost 60000 multiply1.2 72000
Manufacturing Cost 60000*1.2 72000
Prod Supervisor Salary 72000 72000
Purchase Cost 60000*6.72 0 403200
Total Cost 378000 475200
Should make in house as cost is lower
Part c: It should not be eliminated.
Elimination will decrease profitability by $72000 which is being allocated company wide facility exp. Before Allocation, actual profit is (168000-24000-72000)=$72000
Loss is because of allocation of facility expenese, which will be allocated on other segment.