Answer:
Write pseudocode and create a mock-up of how the game will work and look
Explanation:
Since in the question it is mentioned that Adam wants to develop a new game for this he made an outline with respect to game functions needed, time period, people who help him.
After that, he writes the pseudocode i.e a programming language and then develops a model i.e mock up that reflects the working of the game and its look so that he would get to know how much work is pending.
Answer:
F7
Explanation:
Mostly in MS Office products, although a lot of other products will mimic the same well known key sequences as a way of enticing you to their platform.
You could Factory Reset a computer or you could smash it with a hammer
The stage that precedes the implementation stage of SDLC is <u>testing</u> and it involves checking the functionality of the system.
System design involves the process of determining an overall system architecture, which typically comprises the following:
- Physical processing components.
Generally, there are seven (7) main stages in the systems development life cycle (SDLC) model and these include:
1. Planning.
2. Analysis.
3. Design.
4. Development.
5. Testing.
6. Implementation.
7. Maintenance.
From the above, we can deduce that the stage which precedes the implementation stage of SDLC is testing.
During the testing stage of SDLC, a quality assurance (QA) expert checks the system to determine whether or not it is functioning properly before it is deployed for operation, which is where the system can be used.
Read more: brainly.com/question/20813142
Answer:SENSORY STORE, FILTER, DETECTOR, STM.
Explanation:Donald Broadbent in 1958 stated one of the earliest theory of attention,he stated that physical features of messages are used to select one message for further processing and that all others are lost.This differs from inattentional blindness, which is when you focus hard on something and fail to notice unexpected things entering your visual area. He believes that
Information from all of the stimuli presented at any given time enters a sensory buffer with unlimited capacity.