Answer:
See explanation
Step-by-step explanation:
<h3 /><h3>Step 1</h3>
Miguel wins $2 is if he pulls two chips with the number 1.
<u>Probability of winning is:
</u>
- 2/4 * 1/3 = 1/6 as there are 4 chips in total
<u>
Probability of loosing is:</u>
<h3 /><h3>Step 2</h3>
<u>Missing values we found in the step 1, can be populated in the table:</u>
- Xi === 2 === -1
- P(Xi) === 1/6 === 5/6
<u>Expected Value as per table data:</u>
Expected value is $1/2 loss each time he plays
<h3 /><h3>Step 3</h3>
To make the game fair, the expected value should be zero.
<u>Then as per the calculation above, let's replace 2, with x, and find its value.</u>
- 1/6x + 5/6*(-1) = 0
- 1/6x = 5/6
- x= 5
So the amount should be $5 to make the game fair.
Answer:
x = 15
Step-by-step explanation:
the 2 angles are a linear pair and sum to 180° that is
8x - 3 + 4x + 3 = 180
12x = 180 ( divide both sides by 12 )
x = 15
Answer: 99.51%
Step-by-step explanation:
Given : A survey found that women's heights are normally distributed.
Population mean : 
Standard deviation: 
Minimum height = 4ft. 9 in.=
Maximum height = 6ft. 2 in.=
Let x be the random variable that represent the women's height.
z-score : 
For x=57, we have

For x=74, we have

Now, by using the standard normal distribution table, we have
The probability of women meeting the height requirement :-

Hence, the percentage of women meeting the height requirement = 99.51%
Answer:
48-6n-8
40-6n
Step-by-step explanation:
It will be smaller than 1/4.
The reason being that 7/8 is a fraction which is less than 1, and that it can only be greater than 1/4 when the multiplying number, is a number which is greater than 1.
Note: When a positive number is multiplied by a number which is less than 1, it makes the positive number to be smaller and
When a positive number is multiplied by a number which is greater than 1, it makes the positive number to be bigger.