Answer:
The correct answer is C:
btOK.setOnAction((ActionEvent e) -> System.out.println("Handle the event"));
Explanation:
The button produces an action once clicked. The setOnAction method indicates what will happen when the button is clicked. Action Event is a type of event that gets processed by EventHandler, which provides the action to be performed by clicking the button (printing out "Handle the event").
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In an if...else statement, if the code in the parenthesis of the if statement is true, the code inside its brackets is executed. But if the statement inside the parenthesis is false, all the code within the else statement's brackets is executed instead.
Of course, the example above isn't very useful in this case because true always evaluates to true. Here's another that's a bit more practical:
#include <stdio.h>
int main(void) {
int n = 2;
if(n == 3) { // comparing n with 3 printf("Statement is True!\n");
}
else { // if the first condition is not true, come to this block of code
printf("Statement is False!\n"); } return 0;
}
Output:
Statement is False!
Answer:
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