A casual game is a video game targeted at or used by casual gamers. Casual games may exhibit any type of gameplay or genre. They are typically distinguished by simple rules and by reduced demands on time and learned skill, in contrast to more complex hardcore games. They typically impose low production and distribution costs on the producer. Casual games are often played on a personal computer online in web browsers, but are also popular on game consoles and mobile phones.
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<span>Five questions that people are most likely to ask about the application are as follows:1. What is the use and function of this application?. 2. Who is this application for? 3. How much does this application cost?. 4. Where can the application been used? and 5. Why should I use this application? </span>
Answer:
Step by step explanation along with code and output is provided below
Explanation:
#include<iostream>
using namespace std;
// print_seconds function that takes three input arguments hours, mints, and seconds. There are 60*60=3600 seconds in one hour and 60 seconds in a minute. Total seconds will be addition of these three
void print_seconds(int hours, int mints, int seconds)
{
int total_seconds= hours*3600 + mints*60 + seconds;
cout<<"Total seconds are: "<<total_seconds<<endl;
}
// test code
// user inputs hours, minutes and seconds and can also leave any of them by entering 0 that will not effect the program. Then function print_seconds is called to calculate and print the total seconds.
int main()
{
int h,m,s;
cout<<"enter hours if any or enter 0"<<endl;
cin>>h;
cout<<"enter mints if any or enter 0"<<endl;
cin>>m;
cout<<"enter seconds if any or enter 0"<<endl;
cin>>s;
print_seconds(h,m,s);
return 0;
}
Output:
enter hours if any or enter 0
2
enter mints if any or enter 0
25
enter seconds if any or enter 0
10
Total seconds are: 8710
Answer: Algorithm
Explanation: An algorithm is a plan, a set of step-by-step instructions to solve a problem. it involves three basic building blocks to use when designing algorithms. these are.,
1. Sequencing
2. Selection
3. Iteration
Liquidity Effect. When the Fed pursues a tight monetary policy, it takes money out of the system by selling Treasury securities and raising the reserve requirement at banks. This raises interest rates because the demand for credit is so high that lenders price their loans higher to take advantage of the demand.