Answer: (66.7_1.8)Ω
Explanation: Hope it's helpful
Answer:
Find a delta in the print and draw a circle around it and then find the core and circle it. After that draw a line connecting the core and the delta. Then count from the core to the delta that is a ridge count.
Explanation:
Answer:
2nd- step 1, 3rd- step 2, 1st- step 3, 4th- step 4
Explanation:
1. locate the reference tab
2. click the insert endnote option
3. type your endnote label
4. type the text you want the endnote to follow
Answer:
#include <iostream>
using namespace std;
int main() {
int n,*p;
cin>>n;//taking input.
*p=n;//passing the address of n to pointer.
cout<<*p<<endl;//printing the number using the dereferncing operator.
return 0;
}
Explanation:
The above written program in in C++.This program takes input of the integer n and stores the address of the integer in the pointer p. For printing the value of the to which the pointer is pointing we need to used the dereferencing operator * .
Answer:
B C++
Explanation:
The two most common languages for game designers to learn are C++ and Java, although other languages are popular (such as C# for Unity). Another type of programming you may hear referred to is scripting, but that essentially comes down to a type of systems programming.