The OSI model layer that provides a user interface in the form of an entry point for software programs to access the network infrastructure is: application layer.
<h3>What is the
OSI model?</h3>
OSI model is an acronym for open systems interconnection and it comprises seven (7) main layers, which typically starts from the hardware layers (layers in hardware systems) to the software layers (layers in software systems)
<h3>The layers of the
OSI model</h3>
In Computer networking, the seven (7) layers of the OSI model include the following in sequential order;
The uppermost layer of the OSI model which is the "application layer" gives software programs an access to the services that allow internet connection or network infrastructure.
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Answer:
systems used by many providers require customers to share bandwidth with neighbors
Explanation:
One of the disadvantages of cable technology is that systems used by many providers require customers to share bandwidth with neighbors. This ultimately causes many problems since cables would need to be extended to reach every single user that will be sharing the bandwidth. This would mean cables all over the place. Also, it is very difficult to limit the bandwidth per person, meaning that if anyone is using up all of the bandwidth through the cable, the rest of the individuals connected would not have the bandwidth that they need or are paying for.
Answer:
Threat disgruntled employees
Explanation:
This is a type's threat in a network, why disgruntled employees is a threat?
Because disgruntled employees can implement a plant to damage a company's system when an IT employee be fired.
I t can be difficult to try to protect a system of these threats, Traditionally companies can wait for the less damage, then delete those credentials.
In cloud computing we have IDaaS, where an external company administers the company's credentials, is harder to damage the system in this way.
Answer
Making a video game is much less daunting than it might seem. While you likely aren’t going to go from having no experience to making the next Grand Theft Auto, it has actually never been easier to get started making games. Game development tools and resources have become increasingly accessible to the average person, even if they have no programming experience. Often these tools are also available for free.
To try to make things easier for those looking to get started making games, we’ve put together a list of 11 game engines / editors. Some are designed for a specific genre of game or to be incredibly easy for newcomers. Others are professional development tools for AAA games, but are effectively free to use for hobbyists and still offer a lot of learning tools to help those with limited programming experience get started.
There are, of course, a lot of things that go into game development — music, animation, sound, writing, texturing, modeling, etc. — however, the game engine / editor you choose is going to have the biggest effect on what kind of game you can make. If you have suggestions for other engines, software, or learning tools for the other aspects of development, post it in the comments.
Answer:
Answer is A: place absorbent chemical packets in the camera cover
Explanation:
Keith is required to carry adequate gear while going for a shoot. And in this case, he should carry anything that will protect his camera from the ocean and rainwater. By anything, I mean anything that Keith will use to stay dry. Using an air conditioner would be the worst idea. An air conditioner might blow the air towards your camera. Placing the camera in its case will ensure that it is dry and Keith will keep on shooting. Placing absorbent chemical packets in the camera cover will ensure that any water droplets that might fall on the cover of the camera will be absorbed. The point here is to keep dry.