Answer:
Class is the correct answer for the above question.
Explanation:
In an object-oriented language, The class is a structure type template, which is used to define the structure but the class does not take memory when an object is created then it takes the memory of class type. For example, if a user-defined class of one member whose size is 4 bit if its store in memory. When a user creates an object, then the object size is 4 bit.
That's why the class is an only structure while an object is used to give the memory for class member and the member of the class also get executed by the object of that class. class have no existence if object is not created. so when a user wants to create a object, he needs to create the object by the help of class name because class is user defined data type and object is variable of that class.
Then the answer of the above question is that object is created with the help of class which is described above.
Answer:
For 32 bits Instruction Format:
OPCODE DR SR1 SR2 Unused bits
a) Minimum number of bits required to represent the OPCODE = 3 bits
There are 8 opcodes. Patterns required for these opcodes must be unique. For this purpose, take log base 2 of 8 and then ceil the result.
Ceil (log2 (8)) = 3
b) Minimum number of bits For Destination Register(DR) = 4 bits
There are 10 registers. For unique register values take log base 2 of 10 and then ceil the value. 4 bits are required for each register. Hence, DR, SR1 and SR2 all require 12 bits in all.
Ceil (log2 (10)) = 4
c) Maximum number of UNUSED bits in Instruction encoding = 17 bits
Total number of bits used = bits used for registers + bits used for OPCODE
= 12 + 3 = 15
Total number of bits for instruction format = 32
Maximum No. of Unused bits = 32 – 15 = 17 bits
OPCODE DR SR1 SR2 Unused bits
3 bits 4 bits 4 bits 4 bits 17 bits
During the <u>design</u> phase of system development, you would acquire all the necessary hardware and software.
<h3>What is SDLC?</h3>
SDLC is an abbreviation for system development life cycle and it can be defined as a strategic methodology that defines the key steps, phases, or stages for the design, development and implementation of high quality systems.
In Computer technology, there are seven (7) phases involved in the development of a system and these include the following;
Also, phased implementation simply refers to an implementation methodology in which smaller portions of functionality of a system are typically implemented one at a time (one after the other).
In conclusion, we can infer and logically deduce that you would acquire all the necessary hardware and software during the <u>design</u> phase of system development.
Read more on phases here: brainly.com/question/7112675
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Answer:
Choice B, "choose which goods and services to buy"
Explanation:
Consumers choose which goods and services to buy. Companies only want to provide goods and services they know will be bought. Therefore, consumers affect which goods and services are produced because they choose which goods and services to buy.