Answer:
π
Step-by-step explanation:
the formula is V = πr2h
pie times radius to the second power times hight
Answer:
C.y = 3x + 4
Step-by-step explanation:
We have two points, so we can find the slope
m = (y2-y1)/ (x2-x1)
= (7--2)/ (1--2)
= (7+2)/(1+2)
= 9/3
=3
The slope is 3
We can find the point slope form of the line
y-y1 = m(x-x1)
y-7 = 3(x-1)
Distribute
y-7 =3x-3
Add 7 to each side
y-7+7 = 3x-3+7
y = 3x+4
This is in slope intercept form (y=mx+b)
The population of the town in 1960 is 48.80 thousands
<h3>How to determine the population in 1950?</h3>
The equation of the model is given as:
f(t) = 42e^(0.015t)
1960 is 10 years after 1950.
This means that:
t = 10
Substitute t = 10 in f(t) = 42e^(0.015t)
f(10) = 42e^(0.015 * 10)
Evaluate
f(10) = 48.80
Hence, the population of the town in 1960 is 48.80 thousands
Read more about exponential functions at:
brainly.com/question/11464095
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Answer:

Step-by-step explanation:
<u>The Derivative of a Function</u>
The derivative of f, also known as the instantaneous rate of change, or the slope of the tangent line to the graph of f, can be computed by the definition formula

There are tables where the derivative of all known functions are provided for an easy calculation of specific functions.
The derivative of the inverse tangent is given as

Where u is a function of x as provided:

If we set

Then


Taking the derivative of y
![y'=3[tan^{-1}(x+\sqrt{1+x^2})]'](https://tex.z-dn.net/?f=y%27%3D3%5Btan%5E%7B-1%7D%28x%2B%5Csqrt%7B1%2Bx%5E2%7D%29%5D%27)
Using the change of variables
![\displaystyle y'=3[tan^{-1}u]'=3\frac{u'}{1+u^2}](https://tex.z-dn.net/?f=%5Cdisplaystyle%20y%27%3D3%5Btan%5E%7B-1%7Du%5D%27%3D3%5Cfrac%7Bu%27%7D%7B1%2Bu%5E2%7D)

Operating


Answer:
y = -3x + 4
Step-by-step explanation:
y = 4, this is where your line intersects with the y axis.
x = 1 is where your line is on the x axis (you want to include the part of the line that hits a point straight on, not one that goes past it.) So when it lands on the corner of the grids like the 4 for the y axis does, that is the point you are going to use.
Rise/Run is then your equation, so since you go down 3 and over 1 (counting from your y axis point), your slope is -3/1 or -3.
Then goes your y axis, so the final equation is
y= -3x + 4
I hope this helped!