Answer:
Greatest Common Factor is 
Step-by-step explanation:
Greatest Common Factor is the highest factor that will divide all the numbers. To find the Greatest common factor, first we need to find out the numbers that all the values have in common.
Factors of 4k=1, 2, 4 and k
Factors of 18k=1, 2 , 3, 6, 9, 18 and k
Factors of 12=1, 2, 3, 4, 6 and 12
Common factors are = 1 and 2.
Therefore,
Greatest Common Factor = 
=
Answer: x > 486
Explanation:
We have some number x and we divide that by 18. The result is larger than 27. To find possible values for x, we need to undo what is happening to x. The opposite of division is multiplication. We multiply both sides by 18 to cancel out the "18" on the left side, which will isolate x to get it to its own side.
This is what the steps look like
x/18 > 27
18*( x/18 ) > 18*27 .... multiplying both sides by 18
x > 486 ... note the 18's cancel on the left side
So this means x is some number greater than 486.
Answer: A. $4.12
Step-by-step explanation:
Y=a(1+r/n)^nt is the equation we use to solve this.
a= $0.43
t=37 - take 1980 and subtract it from 2017
r= .063 - the 6.3% goes into a decimal
n = 1
Y= ?
Y= 0.43( 1+ .063/1) ^1*37
Y= 0.43 (1.063) ^37
Y= 4.12
Answer:
We can solve this question using the slope equation which is y2-y1/x2-x1
If you use that formula and sub in the coordinates
-4 - 5 / -1-2
-9/-3
= 3
The slope should be 3/1
Answer:
In RPGs a Character Class is a designation that determines a player's abilities and fighting style (and depending on the game possibly even their origin, education, and home area) often in the form of a job or archetype. A character class is defined by the abilities that it lends to a character — as such, two different characters with the same class are theoretically interchangeable, in that they have the same "power set" and can play the same role in gameplay because of their similar abilities. However, character class systems can come with varying levels of customization — ranging from characters of a given class being literally identical to having so much variety that character class is no longer even a good indicator of that character's abilities. While most common in fantasy Role-Playing Games, they have recently began to appear in other genres, such as trading card games and MOBAs.
Step-by-step explanation: