Hello!
Slope-intercept form is y = mx + b. In this form, m is the slope and y is the y-intercept.
To find the slope, we need to use the slope formula. The slope formula is:
. We can assign the point (4, 6) to
and
and (9, 16) to
and
.
Now, we can find the slope: 
Next, we can find the y-intercept by substituting a point into the slope-intercept form with the slope as 2.
y = 2x + b (substitute a given point)
6 = 2(4) + b (simplify)
6 = 8 + b (subtract 8 from both sides)
-2 = b
Therefore, the equation of the line is y = 2x - 2.
The probability that a person wins the game is 32.1%
<h3>How to illustrate the probability?</h3>
Based on the information given, the following can be depicted. It should be noted that there are 6 sides as well as 4 cards.
Therefore, the numbers on the dice i.e from 1 - 6 will be represented 4 times each. This gives a total of (4 × 6) = 24. There are also 4 cards. The total in sample space will now be:
= 24 + 4 = 28
The frequency table will be such that 28 or more have a relative frequency of 9. Therefore, the probability that a person wins the game will be:
= 9/28 = 32.1%
When you win 25% of the time, this illustrates that the number of products picked will be:
= 25% × 28
= 7 products.
The probability of participants achieving a winning score of 36 or higher in four consecutive attempts will be:
= 1/6⁴ = 1/1296
Learn more about probability on:
brainly.com/question/24756209
#SPJ1
Find value
1quaqrter=25 cents
2nickles=2*5=10 cents
1 dime=10 cents
3 pennies=3 cents
total is
25+10+10+3=48
48 out of 100 cents
48/100=48%
the answer is 48%
We know that a square, by definition, has four congruent sides.
So, simply divide the perimeter by 4, and you will get the expression equivalent to each side: 12p+4/4
3p+1 is equal to one side of the square
16 + (-8) = 8 <== here is one
16 - 8 = 8
8 = 8 (correct)
-12 + 20 = 8 <== and another
11 + (- 3) = 8 <== and another