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Damm [24]
3 years ago
9

Please choose the correct option please tell fast​

Computers and Technology
1 answer:
BlackZzzverrR [31]3 years ago
7 0

it might be bottom left

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When an entrepreneur has three employees at a busy and growing software company, what is the primary responsibility of the entre
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To direct the employees and respond to any calls/emails regarding a problem or upgrade that should be changed/fixed. (I don't know if that's what you wanted)

4 0
3 years ago
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A set of well-defined steps for performing a task or solving a problem is known as a(n):A) HierarchyB) AlgorithmC) Central Proce
RideAnS [48]

Answer:

The correct answer to the following question will be Option B (Algorithm).

Explanation:

  • An algorithm seems to be a countable series of very well-defined, machine guidance that is implementable, and are generally used to solve a group of issues and to perform a calculation.
  • It is widely used for processing of the data, computation and other associated computational and numerical activities.
  • A coding algorithm is a process of the computer that's a lot like just a formula that tells the machine precisely what actions you need to follow to fix a problem or achieve a goal. 

The other three options will not be able to fix the problems that arise while achieving a goal, execution of a function or creating program code.

Therefore, Option B is the right answer.

5 0
2 years ago
5)What are the differences in the function calls between the four member functions of the Shape class below?void Shape::member(S
Stells [14]

Answer:

void Shape :: member ( Shape s1, Shape s2 ) ; // pass by value

void Shape :: member ( Shape *s1, Shape *s2 ) ; // pass by pointer

void Shape :: member ( Shape& s1, Shape& s2 ) const ; // pass by reference

void Shape :: member ( const Shape& s1, const Shape& s2 ) ; // pass by const reference

void Shape :: member ( const Shape& s1, const Shape& s2 ) const ; // plus the function is const

Explanation:

void Shape :: member ( Shape s1, Shape s2 ) ; // pass by value

The s1 and s2 objects are passed by value as there is no * or & sign with them. If any change is made to s1 or s2 object, there will not be any change to the original object.

void Shape :: member ( Shape *s1, Shape *s2 ) ; // pass by pointer

The s1 and s2 objects are passed by pointer as there is a * sign and not & sign with them. If any change is made to s1 or s2 object, there will be a change to the original object.

void Shape :: member ( Shape& s1, Shape& s2 ) const ; // pass by reference

The s1 and s2 objects are passed by reference  as there is a & sign and not * sign with them. If any change is made to s1 or s2 object.

void Shape :: member ( const Shape& s1, const Shape& s2 ) ; // pass by const reference

The s1 and s2 objects are passed by reference  as there is a & sign and not * sign with them. The major change is the usage of const keyword here. Const keyword restricts us so we cannot make any change to s1 or s2 object.

void Shape :: member ( const Shape& s1, const Shape& s2 ) const ; // plus the function is const

The s1 and s2 objects are passed by reference  as there is a & sign and not * sign with them. const keyword restricts us so we cannot make any change to s1 or s2 object as well as the Shape function itself.

5 0
3 years ago
Which of the following is not true about a list of lists
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Answer:

Where's the list??

3 0
2 years ago
____ is designed for short-distance connections and has only a few lambdas, with a greater space between lambdas. Group of answe
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Answer:

The answer is Coarse wavelength division multiplexing (CWDM)

Explanation:

CWDM is the wavelength designed for short- distance connections  and has only a few lambdas. It is mostly used nowadays as a type of wavelength technologies deployed in cities and inner access ways. It is inexpensive and thus a cost effective wavelength  division multiplexing. Cost effective lasers can be used in CWDM due to the spacing of about 20nm between its wavelengths.

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3 years ago
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