Answer: The code below can display directory as stated in the question
Explanation:
char *
gnu_getcwd ()
{
size_t size = 100;
while (1)
{
char *buffer = (char *) xmalloc (size);
if (getcwd (buffer, size) == buffer)
return buffer;
free (buffer);
if (errno != ERANGE)
return 0;
size *= 2;
}
}
The computer technology that allows us to develop three-dimensional virtual environments (VEs) consists of both hardware and software. The current popular, technical, and scientific interest in VEs is inspired, in large part, by the advent and availability of increasingly powerful and affordable visually oriented, interactive, graphical display systems and techniques. Graphical image generation and display capabilities that were not previously widely available are now found on the desktops of many professionals and are finding their way into the home. The greater affordability and availability of these systems, coupled with more capable, single-person-oriented viewing and control devices (e.g., head-mounted displays and hand-controllers) and an increased orientation toward real-time interaction, have made these systems both more capable of being individualized and more appealing to individuals
Answer:
A its achromatically save your file
<span>Phishing is a crime that uses mock (fake) sites to trick people into sharing information.</span>
Answer:
<u>a. The scientists must be careful of how many variables they include in their simulation so they do not cause further harm to the frogs.</u>
Explanation:
It is not statistically accurate to assume that the number of variables included in the simulation would cause further harm to the frogs because we need to <em>remember </em>that a simulation is simply a computerized imitation of a real situation, which is usually not totally alike with a real process.
So in no way from a statistical standpoint, does the scientists' decision on the number of variables causes direct harm to the frogs.