Do you think it’s better for a young designer to use free, open-source art programs or to pay for commercial programs? Explain y
our answer, but come up with at least one counterargument that forces you to defend your position when you explain why you think one option is better than the other.
I think that if you are starting you should use a free, open-source art program. Because starting up with alot of things like this is hard with no money but the resources that we have could help with that. That's why I think the free one is better than paying, especially monthly pay.
Like when a seed drops on the ground, and a bee come to take some honey. It sticks to the bee and where the bee goes, the bee will rub it off and the seed will start to grow.