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Contemporary globalisation is the final wave of globalisation and is characterized by the acceleration and intensification of the technological, cultural, religious, economic and political integration
On the other hand, historical globalisation is the historical process of the world becoming more interconnected.
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Answer:
a dominant design
Explanation:
A dominant design -
It refers to the quality or the feature of any goods or services , which spreads all over the market , is referred to as a dominant design .
The feature enables the company to use the feature , because of its growing demand all over the market , by which the company can earn good profit .
As the demand of such feature increases , the company tries to add similar features to attract more consumers .
Hence , from the given scenario of the question ,
The correct answer is a dominant design .
Here are some sumerians' innovations in Mesopotamia :
- Cuneiform,
Some sort of tablets that is used for writing system
- Wheeled Vehicles
Such as Carts that is used to transport goods
- Potters Wheel
which is used to create clay's pottery such as vast
Answer:
<u><em>a. After practicing, Andy now rides his bicycle without training wheels.</em></u>
Explanation:
According to my research "learning" is defined as "the acquisition of knowledge of skills through study, experience, or being taught". This being the case the only example given that would land under the classification of learning would be <u><em>a. After practicing, Andy now rides his bicycle without training wheels.</em></u> This is because this is the only example were someone is practicing in order to gain a new skill. The rest of the examples are caused by either instinct or other variables but not from learning.
I hope this answered your question. If you have any more questions feel free to ask away at Brainly.
Answer:
The answer is below
Explanation:
The question is not complete, the complete question is in the form of: David is choosing between two exercise routines. In Routine #1, he burns 20 calories walking. He then runs at a rate that burns 10.5 calories per minute. In Routine #2, he burns calories 38 walking. He then runs at a rate that burns 8.5 calories per minute. For what amounts of time spent running will Routine #1 burn at most as many calories as Routine #2? Use for the number of minutes spent running, and solve your inequality for .
Answer:
Let us assume that the number of minutes spent running is t minute. The equation that represents the total calories burnt for routine 1 is given as:
20 + 10.5t
While the total calories burnt for routine 2 is given as:
38 + 8.5t
Since Routine #1 burn at most as many calories as Routine #2, hence it can be represented by the inequality
20 + 10.5t < 38 + 8.5t
Solving the inequality:
10.5t - 8.5t < 38 - 20
2t < 18
t < 9 minutes
For routine 1 to burn at most as many calories as routine 2, the time spent running must be less than 9 minutes