Yes, the table is correct
There would be 60 squares as the ratio of triangles to squares is 3:4
Answer:
The new coordinates of the points of the line segment are p'(2,1) and q'(3,4)
Step-by-step explanation:
we know that
When you reflect a point across the line y= x, the x-coordinate and y-coordinate change places.
so
The rule of the reflection of a point across the line y=x is
(x,y) -----> (y,x)
we have
Points p(1,2) and q(4,3)
Applying the rule of the reflection across the line y=x
p(1,2) ------> p'(2,1)
q(4,3) -----> q'(3,4)
therefore
The new coordinates of the points of the line segment are p'(2,1) and q'(3,4)
Log16 4 = 2
log base 16 then the number four then set that equal to 2
Answer:
3 + 4 = 7 which is true.
Step-by-step explanation:
Whenever you have an equation with a plain variable (that is, no exponent included), there is only one number that will work when substituted for x.
To solve it, you have to "undo" what is done to the variable. You also go in the reverse order of operations, so you do the addition/subtract first, then multiplication/division.
You also have to do the same to both sides, kind of like keeping a balance scale in balance.
In this case, we subtract 4 from both sides first:
3x + 4 -4 = 7 - 4
The + 4 - 4 cancel each other out, so you get:
3x = 3
3x means "3 times x" so you divide by 3 to undo it. I will use the / to indicate division:
3x / 3 = 3 /3
so 1x = 1.
Since 1x is "1 times x" it is the same as x by itself, so:
x=1
AND, if we substitute 1 back into the original equation (the asterisk stands for multiply):
3 * 1 + 4 = 7
3 * 1 is 3, so:
3 + 4 = 7 which is true.
1 is the only number that works.
Hope this helped.
Its called a reflection when it is reflected across an axis or a point