The Appalachian Mountains
Answer:
Following are the code to this question:
#include <iostream> //defining header file
using namespace std;
void numbers(ostream &outs, const string& prefix, unsigned int levels); // method declaration
void numbers(ostream &outs, const string& prefix, unsigned int levels) //defining method number
{
string s; //defining string variable
if(levels == 0) //defining condition statement that check levels value is equal to 0
{
outs << prefix << endl; //use value
}
else //define else part
{
for(char c = '1'; c <= '9'; c++) //define loop that calls numbers method
{
s = prefix + c + '.'; // holding value in s variable
numbers(outs, s, levels-1); //call method numbers
}
}
}
int main() //defining main method
{
numbers(cout, "THERBLIG", 2); //call method numbers method that accepts value
return 0;
}
Output:
please find the attachment.
Explanation:
Program description:
- In the given program, a method number is declared, that accepts three arguments in its parameter that are "outs, prefix, levels", and all the variable uses the address operator to hold its value.
- Inside the method a conditional statement is used in which string variable s and a conditional statement is used, in if the block it checks level variable value is equal to 0. if it is false it will go to else block that uses the loop to call method.
- In the main method we call the number method and pass the value in its parameter.
Answer:
Explanation:
1. In tabletop games and video games, game mechanics are the rules that guide the player's moves or actions, as well as the game's response to them.
5.User interface is about the visual design and the information designs around the screens while the User Experience is about the whole experience and not only about the screen. User interface is mainly focused on the product while User experience on the other hand mostly focuses on the user and their journey through the product.